Casey Bowen said:
Back on topic, another thing that concerns me is there seems to be no vehicles. In the original enemy unknown we could get all kinds of tanks, even in the laser and plasma variety but I didnt see any in the game. Seems to me that mobile cover and weapons platform under your control would be a great tactical tool for the player.
Ahh, but there will be "heavy weapons platforms" that you'll be able to research and take out on missions.
Ahh there it is. Took me a couple of days to find the GI issue that has the info. Here's the sidebar text:
"The Super Heavy Infantry Vehicles (SHIV) are great examples of how players can shape their personal XCOM organization to their taste. Each SHIV can be outfitted with whatever weaponry XCOM has the capability to create, an so every one will be unique. Several different chassis types become available throughout the course of the game, but the only one Firaxis went into detail on is sweet: a heavily armed mobile cover platform that serves as a powerful rock on which to anchor any tactical avdance.
"Deploying a SHIV is a massive undertaking, requiring significant research into chassis design followed by a Herculean fabrication task that eats through resources. Once the SHIV is ready for combat, though, it's on. These powerful robotic combatants take the place of a squad member, never gain experience, and are permanently lost when destroyed. Their massive damage absorption and heavy firepower more than make up for those disadvantages, though."
(p60 side bar, Game Informer #226 Feb 2012)
So they will be a bit different than the HWPs of old, certainly, but also sound like they will add a lot more customization. I can hardly wait to see one in action.