I'm all for digital media - I'm one of the guys waiting for a completely immersive cyberspace. The rapid computer-mobility expansion caught me when I was going through middle school, so I'm all geared up and ready for this mechanized future. But I want a few assurances before I can throw my full weight (what there is of it at least) behind any advocacy of a completely digital market.
1. The ability to install the game on our damn drive, so that if the service is cut off for whatever reason - server troubles, hackers, etc - I still have my local copy I can access and play without worry of being cut off.
2. The guarantee that if the game is shit, I can uninstall it or delete it or whatever and get money back or credit for another game.
3. Cheaper games on digital distributors. No excuses here, it's all ones and zeroes so once we pay you for making the game that's it, no shipping costs or physical copies or anything. You get all the damn money. Likr I said, no excuses.
4. The ability to share the game. Microsoft actually had a smart way of handling it with the sharing and giving system. Something like that, but without the time or the family restrictions.
1. The ability to install the game on our damn drive, so that if the service is cut off for whatever reason - server troubles, hackers, etc - I still have my local copy I can access and play without worry of being cut off.
2. The guarantee that if the game is shit, I can uninstall it or delete it or whatever and get money back or credit for another game.
3. Cheaper games on digital distributors. No excuses here, it's all ones and zeroes so once we pay you for making the game that's it, no shipping costs or physical copies or anything. You get all the damn money. Likr I said, no excuses.
4. The ability to share the game. Microsoft actually had a smart way of handling it with the sharing and giving system. Something like that, but without the time or the family restrictions.