Game company strengths vs vices

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Eefness

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Jan 25, 2011
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Basically exactly what the thread topic says. What in your opinion are many of the big game companies strengths and their vices. Ill start off.

Blizzard
Strengths- Almost all of their games are of incredible quality, Compared to many other companies they have a great sense of humor

Vices- The time it takes them to actually release a game is many times longer than any other company, they have a tendency of wanting to please everyone and thus sometimes muck things up a bit

Microsoft (gaming branch)
Strengths- They have oodles of capitol to spend on any given project making sure that money is never an issue in making games, They almost always release a game when they say they will

Vices- Because they are very adamant about releasing games on time many of then often feel rushed, more often than not the game they DO release is a buggy peace of crap and have gotten into the habit of just trying to fix it though countless patches that again more often than not introduce even more bugs.

Take it away.
 

Kaanyr Vhok

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Mar 8, 2011
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Microsoft isn't bad when it comes to rushing developers. They give developers time. Microsoft's main vice is they lack market sense. They could have had GTA 3 exclusive to the Xbox and turned it down. They turned Shadowrun into a shooter when Shadowrun is like a combination of Fallout and Oblivion. They could have expanded Bethesda to work on a Shadowrun RPG that would have outsold the shooter several times over.

I'll add one

Nintendo- Still understands the basics to game design

Vices- Doesnt know how to use their franchises. One of the reasons western RPGs sell so well is that they let you create your own character. Nintendo could have done this with Zelda, Metroid, and the Kid Icarus worlds decades ago with the same Biowareian romances.
 

NorthernTrooper

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Apr 12, 2010
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Valve:

Strengths: Amazing quality games, the Steam network is damn near flawless.

Weaknesses: Two words. Valve. Time.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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Rockstar:

Strengths: Making a world feel alive. Making the main character deep.

Weaknesses: Making most other characters one-dimensional and often stereotypes.