Game endings that just ruined almost the entire game for you.

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soulfire130

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Jun 15, 2010
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Indego Profecy: Never have I seen the 3 act of a game so phoned in and completely out of nowhere.

Deus Ex:HR: The final boss(es) and "pick your ending" ending was just... terrible. Then again, I never got acheivements so easily handed to me like that.

Resident Evil 4: Come on! After a decent boss fight of "you can't me without the magic bullet," you gonna give me a out ride a giant off screen wave at the last minute.

Jak and Dexter: the final door ending. I never had a bigger 'you collected everything we wanted you to so here's a fuck you for you' ending.
 

Zaydin

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Mar 2, 2009
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Probably been said before, but I'm gonna say them again:

Neverwinter Nights 2 and Knights of the Old Republic 2.
 
Sep 14, 2009
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Fawxy said:
Meh, Batman's more of a villain than anything else anyways (albeit unintentionally). I liked the ending to Arkham City, because it perfectly highlighted just how hilariously bad a "hero" he is.

The best moment in Batman's history is when he was turned into a vampire and killed all of Arkham's supervillains. Yes, all of them.



OT: For me, it's Borderlands. Fucking hell, I do ALL THAT and am promised SO MUCH and I get LESS THAN SHIT as a reward? Fuck off, game.
pretty sure i agree with this, after it being hyped up to hell and back and then get that? i mean REALLY? they could've at least allowed us to go through that portal to check out the other side for some meta game perhaps
 

nsqared

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Nov 1, 2011
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I would say the MW3 ending.
the MW3 ending is no different from the MW2 ending. at least in single player. It's the same thing, really, and doesn't bring any closure to the story, all of your pals are dead, and now Makarov is dead, but there is really nothing after that.
 

MBergman

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Oct 21, 2009
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Fenra said:
The Force Unleashed... and the reason I never played the 2nd, I mean the game was average at best and story meh, its a Star Wars story, was never gonna be fantastic, but it was a guilty pleasure in seeing just how overpowered they could make one guy in a star wars universe, so it was entertaining and the story was an amusing look at just how they could try to create a story out of this, link episode 3 to 4 with the biggest mary sue character in existance, I thought I would at least get a laugh out of it... I didn't, it aggrivated me something rotten. The cannon ending anyway, not that the non cannon was any better!

so after all that, your guy dies, the leaders of the "soon to be" rebellion are talking on a planet, they want a symbol for the rebellion that will be in force by episode 4 that boils down to "I know lets use this drawing on the table! perfect!"... WHAT! thats like me starting my own political party and using the shape the toaster burnt on my bread that morning as my campaign symbol!!!
I think the point of that was that they were in the house Starkiller grew up in and that it was his family crest or something. How they knew that it was his house however, that's the real mystery.
 

DarkTenka

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Apr 7, 2010
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Im sure it was said .. but L.A. Noire would be the one for me. I know it supposed to be "noire" but with that guy giving the eulogy at the funeral felt like a kick in the teeth.
 

Dreiko_v1legacy

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While the ending of twilight princess it did not actually ruin the experience at all, it did ruin the perception the game tried to build by selling itself off as a darker and mature Zelda instead of a kid's tale.


The ending was basically like every other Zelda, the hero gets back to being a kid and everything returns to normal, like nothing had happened, I'd wish just this once Link acted not like a little kid would and actually chased Midna into the twilight for ever as the mirror was cracking. Who even cares about Illia really, they didn't develop her nearly enough for it to seem worthwhile that she is the one who ends up as the love interest.


Hell, they could even do a timeskip in the end credits and show their kid who, being a kid of a light and a shadow being, has somehow bridged light and shadow together and now the world is one once again and the ancient mage's sin was forgiven by the goddesses...sigh...anything would be better than the stern bittersweet end we got. Poor Midna. :(
 

Techno Squidgy

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nsqared said:
I would say the MW3 ending.
the MW3 ending is no different from the MW2 ending. at least in single player. It's the same thing, really, and doesn't bring any closure to the story, all of your pals are dead, and now Makarov is dead, but there is really nothing after that.
I dunno. I quite like the MW3 ending. It ties everything up really nicely.
and after everything Price went through, all of the friends he's lost, he finally kills Makarov and ends what he started fifteen years ago.

Only now, what is there for him? He has no enemy to fight. His brothers in arms are all dead. No one will know what he did.
 

Paul

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Aug 21, 2009
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Far Cry 2
So, you've went to all the trouble of fighting your way through the unnamed African country you wind up in, and you're in a position where you could probably double cross the Jackal, who you've been told to kill in the first place. Therefore, the smart thing to do is...
Blow your brains out with the suggestion that, no matter which version of suicide you choose at the end, the Jackal manages to escape anyway.

Borderlands
I wasn't really a fan of this game anyway, but the ending was terrible. There's very little ending to it at all. I'm trying to think of something to put in a spoiler and I'm coming up blanks. You fight the enemy, and you get a cutscene, and that's about the height of it all.

Fable II
I can understand the ending to this game, but it seemed very anticlimactic. I can understand that, and I can like it, but it still makes me feel like the ending was a replacement for an actual ending.
You spend plenty of time hunting down a group of people to fight with you against Lucien or whatever his name was. You proceed to fight against stronger enemies, you go to prison for some period of in-game time, and finally, you meet the guy who shoots your sibling at the start of the game. You shoot him once and finish the game. There is no 'battle'. It's just you shooting a guy.
 

217not237

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Nov 9, 2011
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Heavy Rain. Yeah, so there was a scene where the killer killed someone while we were playing as him, and the camera man fainted for a few seconds to hide it from the audience, only for that scene to be shown completely in the ending just so there would be an unpredictable twist.
 

V TheSystem V

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Sep 11, 2009
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Borderlands definitely had a less-than-stellar ending, as did Black Ops (patriotism much?).

However, I really liked Arkham City's ending. Showed that Rocksteady Studios had some massive cojones to do what they did:

Killing off Joker

However, I think it ended up like this:

I don't think Joker died. When Clayface is defeated and sinks with the Lazarus Pit, and Batman destroys the machine and blacks out, notice what happens upon awakening.

The serum has swapped hands

What I'm thinking is that Joker, whilst Batman had blacked out, took the serum and set off, leaving Clayface (rejuvenated by the Lazarus Pit that he fell into) to masquerade as the ill Joker. Now that Joker has had a bit of the serum (never says how much is needed to cure someone...does it?) it isn't needed, therefore it can be smashed without any threat to the Joker. Clayface then pretends that he's dead (as Joker) and Batman takes him out of Arkham City and gives him to the police. Remember Batman's reaction to seeing Clayface? 'You aren't supposed to be here, Karlo'. Clayface entered Arkham City, and also escaped...all because of Batman.

Does that sound at all plausible?

EDIT: Just remembered my disappointment at LA Noire's ending. Made all your work amount to nothing, so basically, 25 hours of a game were a waste. YOU managed to find out the truth, but couldn't dish out justice. It was a good (albeit kinda boring) game, but still!

Also, I'm gonna go out on a limb here and say Mortal Kombat, just because the end of the story mode ended up with me playing as Raiden. I HATE Raiden.
 

BaronUberstein

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Jul 14, 2011
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Eh, the ending of L.A. Noire kind of hit me out of the blue. Didn't offer much closure.

Then again, I played the last 3 cases a few months after I played the rest of the game because summer ended. Maybe that gap made it so I had trouble connecting the dots on the overall story.
 

Stephen Wo

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Mar 16, 2011
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Probably DX:HR. It sucked donkey dongs.

I'm surprised no one has said Fallout 3 yet. Oh well, that sucked anyways. And Fawkes was a dick.
 

Atmos Duality

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-Deus Ex: Human Revolution-

This ending was just the worst kind of anti-climax I've seen for a game that's been so awesome up to that point (whine about the boss battles elsewhere. I've beaten them just fine without using any specific aug or suped-up weapons).

However, I didn't let the ending ruin the rest of the game for me (so yeah...why did I bother posting this in this topic?...Uh, LOOK AT THE PRETTY PONY!! STOP THINKING ABOUT WHAT I JUST SAID!).
Honestly: It's a great game, and one I'm going to replay again later...but seriously, I won't ever push those fucking buttons again. Awful. LAZY...

-Fallout 3-
Unlike Deus Ex, this game really had nothing going for it by the time I got around to finishing the story. (well, barring certain non sequitur events, and the one cool scene where you get stuck in Norman Rockwell-ville. I admit, that was cool.)

The story has gaping plotholes.
Now, there's stretching my sense of disbelief, and then there's putting out obvious contradictions one segment after the next.

How did the "villain" resurrect himself from getting microwaved with absolutely no explanation?
Why does the McGuffin start its effective "self-destruct sequence"?
(besides being an artificial, and VERY sloppy way of generating tension)
Why does the Conclave even care about the Water Purifier? IT HELPS THEM IN NO WAY!
Why are you forced to make a heroic sacrifice in light of one (and potentially more) GLARING contradictions or be rendered as an absolute prick in the ending sequence?

This game crashed on me more than I anything I've played (and that is saying something, coming from a DOS-era PC gamer), but I held onto hope that it would get better.
But no. It didn't. Combat bored me, I didn't give a fuck about where my character points went, as long as I had "MURDER, TALK," and "HACK".
Exploration felt more like Island-hopping, rather than being adventurous and interesting like Oblivion.

But it was the main quest and its ending that ultimately broke me. I watched as the speeding train of a plot fly straight off the rails and crash; Its smouldering remains an analogy for the $60 and hours of my life I won't get back.
(And months later, Bethesda charging $15 in DLC to "fix" their shitty ending. Fuck that.)

Later, Fallout 3 was heralded as "Game of the Year". Contradiction of the fucking decade, as my experience testifies. In reality, it was a shiny, buggy, unfinished piece of shit.
 

newdarkcloud

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Aug 2, 2010
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Cal Thomas said:
F**ucking Assassin's Creed 1. The entire last level. In retrospect, knowing the series, yeah, pretty cool. Introducing a really weird mythos right in the middle of a historical epic on the other hand? No. And ending it on a close-up of the mysterious symbol-covered wall apparently painted in blood or something? F**uck right off Ubisoft.

Oh, and the best last line in video game history: "What did they do to this guy?" Yes Desmond, I'd like to know that myself. Shame we'll have to wait until the sequel that might never happen for the answer to that f88ucking cliffhanger ending you personalityless t**watcake!

This is also what we call the "Too Human Syndrome"
You know, you are allowed to cuss on this board. The Escapist is pretty loose as long as you don't go out of your way to flame someone or piss people off.
 

Omnific One

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Apr 3, 2010
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Deus Ex: HR: It was a stupid way to end it with no resolution and just a stock footage cutscene. Absolute crap.

The Witcher 2: Just what... Act 3 was bad, but the end just blew me away with how crappy it was.
 

Necator15

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Jan 1, 2010
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Fucking Borderlands
A fucking giant space tentacle monster? No, fuck you Borderlands. I really enjoyed the game right up until that point. Infuriating. I expected something far more epic and far less... Cliche...