Game Genres you've lost interest in?

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aozgolo

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When you were younger, were there certain kinds of games you used to LOVE to play but for various reasons you no longer seem to enjoy them or have time for them? Share some of your Game Genres you have lost interest in and why!


Tactical RPG: I used to love games like Ogre Battle, Final Fantasy Tactics, Bahamut Lagoon, and Disciples, but it seems all the newer ones I get like Agarest, King's Bounty, Disgaea, or The Banner Saga I simply can't get into. Maybe they don't have the level of depth I want (Agarest very flat maps), are a little too number crazy (Disgaea) or just don't pull me in but unless I feel like replaying Final Fantasy Tactics, I just don't really get into them anymore.

Point & Click Adventure Games: This saddens me quite a bit, I grew up playing King's Quest, Discworld, and Myst, and there's tons more Adventure games I desperately want to play and enjoy the story but... I think my brain has reached it's limit with absurdist puzzles. I want to enjoy the story, the world, the characters, and really check out some of these fantastic worlds but if I have to throw one more pie at a yeti I might pull my hair out.

JRPGs: I grew up in the heyday of the Super Nintendo and Playstation, and JRPGs were my biggest love, though in my day we just called them RPGs. I remember getting sucked into the worlds and stories of Earthbound, Illusion of Gaia, Chrono Trigger, Secret of Mana, Final Fantasy, Dragon Quest, and so on. Nowadays though every JRPG seems a shallow vehicle for cel-shaded 3D Anime Characters to attempt emotional drama via the most obnoxious means possible and the heavy-handed ineffectual attempts at making me care about the story just seems to drive home shallow gameplay. I am sure there's still diamonds in the rough, like my still much beloved Dragon Quest series but I've become weary slogging through the rest of it to find the JRPGs that I will actually care about.


What genres have you lost interest in?
 

Here Comes Tomorrow

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Tactical RPGs defintily. The amount of grinding and number crunching just put me right off. So does the low frames sprite animations. It makes it feel like I'm playing a math game disguised as a video game. With technology as advanced as it is, if you're going to use sprites then they should at least have fluid animations.

I suppose you could say racing games. I prefer arcadey racing games and they don't really make them anymore. Split/Second was a lot of fun, as was the original Need For Speed: Undergroud. I tried the newer Undergroud but it felt hollow and focussed far too much on multiplayer.
 

baddude1337

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I don't know if it counts as a genre, but online competitive multiplayer games. I just got pretty sick of many online game communities being pretty terrible and unfriendly, the time sink required for little gain, and just stopped having any real fun with it. I tend to play games to relax, and I can just do that a lot better with a singleplayer game at my own pace. I just really don't like competitive at all any more.

I still kind of play such games, but only against bots. Notably CSS and Project Reality.
 

Johnny Novgorod

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I agree with JRPGs and point n click adventure games.
The thing about JRPGs is that they're long as fuck, and the stories hardly warrant it.
As for the latter, you might as well argue that there's no pointing and clicking anymore. I just think graphic adventures in general have become boring walk simulators with "puzzles" that require little to no deduction, thereby flattening the gameplay. So I was nonplussed by stuff like The Walking Dead and Life is Strange. People rave about story but you know what? I need gameplay first.
The problem I think comes from limiting your options to one room a time. You're constantly pushing forward one room at a time, so it's always more than obvious what you have to do with all 2 things you have at hand.
 

Lufia Erim

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I disagree with your jrpg point, however i do see where you are coming from. I quite enjoy jrpgs because i like true fantasy worlds.

I raise you Wrpgs. I'm tired of elves, wizards and dwarves. I'm tired of gray stone buildings. Im tired of empty wastelands and middle/dark age themed games and media.
 

tippy2k2

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Another vote for the JRPG

I used to love me some JRPGs but now, it just doesn't feel like the time is worth the effort. The games are dozens of hours of what precious little free time I get left as an adult and for a lot of them, the strategy comes down to "Click Attack", "Click Attack Again", "Click Attack Again", and when it gets super crazy, "Use Ice magic on Fire guy".

Along with the minimal free time, JRPGs are also a big culprit in my new adult gaming pet peeve, grinding. There are probably people out there that enjoy grinding; I do not understand these people. It's a waste of my time and there are far too many games out there where I can play the fun stuff right now rather than having to grind a hour to get to the fun stuff, then grinding another hour after that to get to the next fun stuff.
 

Bobular

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I used to love FPS's, but I don't think I've bought one in years. To be honest I think CoD4 was the last one I bought, I just don't like the way FPS's are these days.
 

DefunctTheory

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Supreme Commander was the last force building RTS I had any interest in, which is a shame. I like the genre.

I honestly don't know if I've lost interest in the genre, or just haven't seen an RTS in ages that I care about. The current trend seems to lean heavily in the fast paced direction, but I prefer the slow, plodding RTS.
 

Cowabungaa

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I can think of three.

First of all, RTS, because somehow as I've gotten older my ability to micromanage and really 'knuckle down' has vanished. What never helped is that even as a teen I didn't like sending in my guys to die (other genre, but you should've seen the effort I went through to keep my Marine buddies alive in Halo) so I always turtled and made huge armies behind humongous fortifications before I swarmed over the map. But these days all that seems so...pointless. Especially skirmish mode, which I always played as a teenager.

Second of all, old-school arena shooters. Not because I want to, mind you, I really want to play them. But 25-year-old me is a lot slower and less focused than 15 year-old-me. So I simply suck so much at them. A real shame because TOXIKK is looking at me from my Steam library going "C'mon man, you know you love me."

MMO's as well, though that isn't really a genre as such. Massive online stuff still appeals to me in concept but somehow I can't get worked up to actually play any of it. Not even the low-maintenance Guild Wars 2.

But I still got a lot of stuff left, luckily.
Shaun Kennedy said:
Point & Click Adventure Games: This saddens me quite a bit, I grew up playing King's Quest, Discworld, and Myst, and there's tons more Adventure games I desperately want to play and enjoy the story but... I think my brain has reached it's limit with absurdist puzzles. I want to enjoy the story, the world, the characters, and really check out some of these fantastic worlds but if I have to throw one more pie at a yeti I might pull my hair out.
And don't forget, have no indication that that's what you need the pie for, that you get said pie way earlier in the game and that it's completely possible to miss it and breaking your game as a result.

Luckily, the modern revival of point&clicks manages to avoid that trope of 'Developer Logic' quite nicely. Instead, they focus on other strengths of the medium. The new Kings Quest for instance is apparently an absolute treat, and I can't wait to play it.

As for the old ones, at least these days you can just walkthrough through the bullshit. I did that with The Curse of Monkey Island simply to enjoy the art, story and humour. Totally worth it.
 

G00N3R7883

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Feb 16, 2011
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Turn Based Strategy / 4X

I played a ton of Alpha Centauri back in the day, plus quite a lot of Civ 3 and I've got 123 hours logged in Civ 5 on my Steam profile. But I've only played Pandora for 22 hours, and Civ Beyond Earth for 39 hours. I've been tempted by Endless Legend in the last couple of Steam sales but both times I just thought "ugh I can't be bothered with a 4X right now".

I think part of it is the difficulty curve isn't right for my own skills. I'm far better at FPSes and RPGs. In 4X's there's always one difficulty level where its almost too easy and boring, I sit back for a science victory, nobody attacks me and I spend the last 200 turns just clicking next turn because I know I've already won. But then the next difficulty up, every AI declares war on me simultaneously for no reason and I get completely annihilated.

And then the other reason is that there's just soooooooo many great games coming out these days that I'm skipping games that I think will be merely "okay".
 

FakeSympathy

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Third-person shooters with cover mechanics.

It had it's first value when it was introduced. But seriously, all you do is wait for enemies to pop their head out. Oh sure, TPS is trying desperately to bring something new to the table, but the cover mechanic has already spread like unremovable cancer.
 

sanquin

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FPS. I used to play CS 1.6 every day and loved games like FEAR and the first Call of Duty. But at some point I just...started losing interest. I don't know when it happened exactly. But I started playing rpg's more and more, until I almost stopped playing FPS entirely.
 

totheendofsin

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Puzzle Platformers, it's not that I hate or even dislike the genre, it's just there's so damn many of them now it's hard to get interested in any of them
 

Ihateregistering1

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AccursedTheory said:
Supreme Commander was the last force building RTS I had any interest in, which is a shame. I like the genre.

I honestly don't know if I've lost interest in the genre, or just haven't seen an RTS in ages that I care about. The current trend seems to lean heavily in the fast paced direction, but I prefer the slow, plodding RTS.
A lot of it is that the genre is really hurting now. Starcraft 2 is simply so dominant that I think a lot of companies just don't even want to try to compete.

If you haven't it, I'd suggest giving 'Grey Goo' a shot: it's a fun, old-school RTS game.

Also, if you're looking for something more complex, try Universe at War: Earth Assault, which features 3 of the most interesting factions I've ever encountered (plus there is no human faction) or Earth 2160, which has a terrible campaign but may be the most in-depth RTS I've ever seen (you can custom design your own units).
 

Level 7 Dragon

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Mar 29, 2011
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Multiplay shooters. Man, I have 2k hours on Team Fortress 2. Maybe I got burned out. Perhaps Overwatch will reanimate my passion to the genre.
 

DoPo

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Level 7 Dragon said:
Multiplay shooters.
Yeah - I used to play a lot of Counter-Strike (among others) but...then I stopped. I don't really like the multiplayer "free for all" style, even if there are teams involved. I loved CS when it was a team based game but, sadly, public servers were completely against every single thing I valued in CS: you actually do anything with the bomb - you are "a noob"; you use sound - you are "a wallhacker"; you set up an ambush - you are "a camper"; instead of rushing straight through, you make a rational and intelligent decision - you are "cheating". Heck, that's not the worse - public servers didn't even reward being a good lone man shooter - those were "cheaters" as well. Or "frag stealers" - depends on which team is calling you out. Or, you know - both. All that public servers pushed in terms of level of play was mediocrity and in style not much more than Half-Life. Well, aside from the fact that you don't pick up weapons and armour but have to buy them, it was pretty much Half-Life other than that.

Other multiplayer shooters just didn't interest me any more by the time I was into Counter-Strike. Seeing that just turn into one of them...eh, really turned me off the genre.
 

Cowabungaa

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G00N3R7883 said:
I've been tempted by Endless Legend in the last couple of Steam sales but both times I just thought "ugh I can't be bothered with a 4X right now".
Maybe it'll help you warm up to it, but I have to say this for Endless Legend; it does a lot to turn rather familiar 4X tropes on its head. It's a real nice evolution of the genre, maybe even a bit of a revolution on some parts, that definitely has a different feel to it than your Civs and the like.