After reading "2012 Wont Happen"s thread on a stealth shooter game idea I thought I'd post my own.
Essentially inspired by God of War III's fighting-on-a-titan settings and the general idea that any game could be turned into an RTS with the right creative thought; The game I envisioned was a mix between Beat 'em up and RTS elements. Basically its two titans slogging it out whilst each has a civilisation on its back and about its body that's trying to help out.
now this could be weighted on either one, a relatively straight BEU where you can level passive benefits between fights. A mix of both with a complex system of very slow BEU where you chain up commands top be carried out or react to your opponents whilst keeping track of your civilisation symbiotes. Or even one entirely weighted to RTS where the titans are so slow or just don't have any player control and you control only the forces on a constantly shifting map.
Basically I love RTS and I love RPG elements in RTS, like the levelling of characters in Warcraft III or the force commander in Dawn of War one (my personnal favourite all time game)
So any thoughts? Ideas? Random monkey poo to fling in my direction?
Essentially inspired by God of War III's fighting-on-a-titan settings and the general idea that any game could be turned into an RTS with the right creative thought; The game I envisioned was a mix between Beat 'em up and RTS elements. Basically its two titans slogging it out whilst each has a civilisation on its back and about its body that's trying to help out.
now this could be weighted on either one, a relatively straight BEU where you can level passive benefits between fights. A mix of both with a complex system of very slow BEU where you chain up commands top be carried out or react to your opponents whilst keeping track of your civilisation symbiotes. Or even one entirely weighted to RTS where the titans are so slow or just don't have any player control and you control only the forces on a constantly shifting map.
Basically I love RTS and I love RPG elements in RTS, like the levelling of characters in Warcraft III or the force commander in Dawn of War one (my personnal favourite all time game)
So any thoughts? Ideas? Random monkey poo to fling in my direction?