Ahoy there,
Ok, so sorry user name taken (-take a bow, the public is cheering for you) and I started coming up with a game idea from a very trivial thing she had to do and it evolved very very quick. Then, we drafted Smiling Kitsune (-you too, mate. Take a bow) in as a writer.
Setting:
Real life - America. Bank corporations. Office Cubicles.
Imagined world: - Similar to the real life one, but with surreal elements. (We want to confuse the players so they don't know in which world they are)
Atmosphere: Something like Grim Fandango and Psychonauts
Storyline:
Underpaid, disrespected office assistant (female) works in a stereotypical american bank office cubicle, being harrassed by her supervisers. She imagines that she embarks on an epic odissey along her trusted sidekick who's a watercooler to rid the world of the money loaning shark tyrant who reigns with a fist of steel/copper/material from which pennies are made of.
She sometimes gets so worked up about her epic battles that you see her swinging a pencil like a sword on the corridors of her office (this should be in a cutscene, me thinks).
Characters:
Main Character:
Name: Melany
Gender: female
Species: Human
Abilities: undecided. We did contemplate the idea of her having to use a stapler or a coin dispenser as long range weapons, but also using standard police handguns.
Backstory: She graduated an art school, but somehow life fucked here over and now she works in an american bank. She has the tendancy to day-dream of what she might have become if life wouldn't have been mean, when one of her supervisers slams a huge stack of folders and scolds her for not working. Then she starts thinking and the game starts.
Secondary/Sidekick character:
Name: Undecided
Gender: undecided
Species: Watercooler
Abilities:
Can be used a limited number of times to heal main character, after which it would be of no service, just something slowing the melan. Water replenishes over time.
Has unlimited number of plastic cups, which are used as weapons in fights. Would be interesting for it to die in a cutscene (funny yet dramatic cutscene)
Main Evil Character:
Name: undefined
Gender: Male
Species: Shark
Abilities:
Has a big fist made out of pennies. It can be used both as a meelee and ranged (shoots a stream of pennies)
Has a moustache. Mandatory!
He is the mental representation of the bank CEO where the real life Melanie works.
This is what we got so far in the works. Any feedback from you guys, would be great.
Ok, so sorry user name taken (-take a bow, the public is cheering for you) and I started coming up with a game idea from a very trivial thing she had to do and it evolved very very quick. Then, we drafted Smiling Kitsune (-you too, mate. Take a bow) in as a writer.
Setting:
Real life - America. Bank corporations. Office Cubicles.
Imagined world: - Similar to the real life one, but with surreal elements. (We want to confuse the players so they don't know in which world they are)
Atmosphere: Something like Grim Fandango and Psychonauts
Storyline:
Underpaid, disrespected office assistant (female) works in a stereotypical american bank office cubicle, being harrassed by her supervisers. She imagines that she embarks on an epic odissey along her trusted sidekick who's a watercooler to rid the world of the money loaning shark tyrant who reigns with a fist of steel/copper/material from which pennies are made of.
She sometimes gets so worked up about her epic battles that you see her swinging a pencil like a sword on the corridors of her office (this should be in a cutscene, me thinks).
Characters:
Main Character:
Name: Melany
Gender: female
Species: Human
Abilities: undecided. We did contemplate the idea of her having to use a stapler or a coin dispenser as long range weapons, but also using standard police handguns.
Backstory: She graduated an art school, but somehow life fucked here over and now she works in an american bank. She has the tendancy to day-dream of what she might have become if life wouldn't have been mean, when one of her supervisers slams a huge stack of folders and scolds her for not working. Then she starts thinking and the game starts.
Secondary/Sidekick character:
Name: Undecided
Gender: undecided
Species: Watercooler
Abilities:
Can be used a limited number of times to heal main character, after which it would be of no service, just something slowing the melan. Water replenishes over time.
Has unlimited number of plastic cups, which are used as weapons in fights. Would be interesting for it to die in a cutscene (funny yet dramatic cutscene)
Main Evil Character:
Name: undefined
Gender: Male
Species: Shark
Abilities:
Has a big fist made out of pennies. It can be used both as a meelee and ranged (shoots a stream of pennies)
Has a moustache. Mandatory!
He is the mental representation of the bank CEO where the real life Melanie works.
This is what we got so far in the works. Any feedback from you guys, would be great.