Game ideas that developers need to stop doing

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Amplify

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Aug 31, 2008
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DirkGently said:
Quick-time events for certain. I've only played one game where they were implemented effectively and completely and that was the Bourne Conspiracy. And that was a nonstop parade of them.

"Fuck you" cutscnes. Cutscenes wherein all your hardwork is undone in a matter of seconds to lengthen gameplay/story.

Moral choices which essentially lead up to Jesus, come again, or Hitler + Satan. Give us some middle ground for once.

Unskipable dialogues. I'm not talking about everything, just bits of conversation that drone on and on and prevent you from progressing further. It's one thing when it's in halo and you can just run straight through the disembodied voices talking into your helmet to go fight things, it's another when the game forces you to slowly walk forward or stand there picking your nose while some NPC drones on and on. (I'm looking at you Gears and Fable II.)

Lack of co-operative game modes. Personally, I love co-op. Whether I'm taking back Stillwater with a friend, or we're just hunting terrorists in Rainbow Six Vegas 2, I love playing co-op. I don't have to deal with unlikable fuckbins who make hate to be online.

The current state of graphics. Seriously, we need more games like Saints Row 2 or Fable II. Less greyish brown, more colors.

Oh, and would you guys stop pausing my downloads while I'm in singleplayer? Cancel it when I allow a co-op partner to join me, not after I load my save.

And design a character. I'm getting tired of my character creation screens having more sliders than a Crave Case.

I'm sure I could add more but I'm really tired.
For the love of god, this. All of it.
 

Jharry5

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Nov 1, 2008
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Unskipable cutscenes just before a really difficult bossfight. If you die, you have to watch the cutscene again.
It just gets irritating...
 

Elddir

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Jan 29, 2008
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Iron Mal said:
I don't see what all the fuss about the first person is about, it's a basic transfer of perspective. Make a mental note of how you see things in the world every day, if you were holding a gun you would see your hands and forearms, you need a mirror to see what you look like and to see things above/below and to the side of you, you would have to turn either your head or body in the direction nessercary. It's not a hard concept to understand and since that's how we all see things anyway, it's not a novel or alien concept either.
I prefer a 3rd person perspective because it gives you a sense of peripheral vision. 1st person isn't quite like RL because you don't actually have to move your entire head and body to look left slightly.

This is one of my main dislikes in Fallout 3. Don't get me wrong, I'm enjoying the game. But the 3rd person perspective is so terribly done that I'm forced to play in 1st person view which (as someone else stated earlier) removes some of the immersion for me.
 

DirkGently

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Oct 22, 2008
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I have to agree, Fallout 3's TP perspective is terrible. Also, I do find it easier to get immersed in a FP perspective. I mean, I'll pop into it to take a look around at myself in the world, but it's not too big of a deal to me. It would be extremely difficult to make a game that operated as well in the first person as it did in the third person.
 

DirkGently

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Oct 22, 2008
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Additional notes:

I'm tired of demos that take around half an hour to download and give me ten/fifteen minutes of playtime. It's one thing in an 'open world' game like SR2 or a game where you can do skirmishes and go online (Endwar, Rainbow Six Vegas). It's irritating when I spend a nice half hour or so on my dashboard because every new game with jump in co-op won't let me download while playing, only to get to get through it in about ten minutes. Like, say Mirrors Edge.

In open world games with tons of customization: Stop giving the NPCs stuff I can't wear. I understand if it's something that I might have to unlock, like a cop outfit, but have it in there.

Also, modern day FPS's: Stop putting in fourteen assault rifles and have the only difference be between the model and the sound it makes. And with the ultra realism. While it's nice to know that my AK-47 is an exact replica of one made from a factory in the former soviet russia, in 1984, and that the M249 is also an exact replica it is extremely irritating that they work as a hundred assault rifle with a longer reload. I mean, I understand realism it's just a bit bullshit that they huge ************ is just as accurate as the sniper rifle and does just about the same damage.

Auto-aim. I don't need, and I don't want it in my game. It takes the spirit out of a FPS when you've got an aimbot helping you. Especially in multiplayer.

Stop doing public betas. After the Halo 3 beta every FPS and it's cousin has been doing one. Unless you've got some brand nwe complex feature to your game, or severely integral gameplay element that needs a large testing base, you don't need to test for high user capacity because Xbox Live has shown that it can handle countless assholes fragging and teabagging each other without fail. It's one thing if you're on the Playstation and need to make sure that PSN servers can handle it, or, for that matter, that they're on at all.

EDIT: Sorry for the double post, I forgot I was posting in the same thread.
 

LucanDesmond

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Oct 19, 2008
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Raven28256 said:
WWII

/Thread
I second this!

Seriously, I have killed the entire Third Reich BY MYSELF 10 F***ING times in the past 15 years. I am DONE with that war. I do not want to see an M1 Garand in the lower right hand side of my screen EVER AGAIN.
 

DirkGently

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LucanDesmond said:
Raven28256 said:
WWII

/Thread
I second this!

Seriously, I have killed the entire Third Reich BY MYSELF 10 F***ING times in the past 15 years. I am DONE with that war. I do not want to see an M1 Garand in the lower right hand side of my screen EVER AGAIN.
What about the lower left hand side? Call of Duty: Left Handed.
 

Cid Silverwing

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Jul 27, 2008
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1. Using the screen instead of a health meter to indicate your Health (faded colors, pulsing blood, etc.)
2. Overemphasis on gameplay or story.
3. Legendarily idiotic AI teammates/enemies.
4. Infuriatingly overpowered enemies.
5. Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrriiiiiiiiiiiiiiiiiiiiiindiiiiiiiiiiiiiiiiiiiiiiiiing!
6. Moneymilking franchises.
7. Blowing their money on big-name actors who don't give two fucks about their works.
8. Neglecting bugs and glitches.
9. Ignoring player interests.
10. Deviating from established pieces.
 

zachatree

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Oct 1, 2008
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I have problems with games that exist just to set up for a sequel that takes a year or so to come out (if at all). And DLC that really should have been in the original game, but I am having to pay $20 for. Personally I think Burnout Paradise really handles dlc really well.
 

DamianSummers

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Nov 5, 2008
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Cid SilverWing said:
1. Using the screen instead of a health meter to indicate your Health (faded colors, pulsing blood, etc.)
2. Overemphasis on gameplay or story.
3. Legendarily idiotic AI teammates/enemies.
4. Infuriatingly overpowered enemies.
5. Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrriiiiiiiiiiiiiiiiiiiiiindiiiiiiiiiiiiiiiiiiiiiiiiing!
6. Moneymilking franchises.
7. Blowing their money on big-name actors who don't give two fucks about their works.
8. Neglecting bugs and glitches.
9. Ignoring player interests.
10. Deviating from established pieces.

I'm with you there
 

-Seraph-

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May 19, 2008
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Stop releasing Half a fucking game. I hate how games these days come out with more patches than your old trousers. Either release the god damn game when it's done and ready or don't release it at all. Spend the extra time to fix shit that can screw up a fun experience. Although down loadable content is nice, it sometimes does feel like what you payed for was not the full game and when they charge you for it, it's infuriating.
 

JMeganSnow

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Aug 27, 2008
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Steeveeo said:
the protaginist said:
not sure if you know about SR2,but yeah,check it out.
Google said:
Results 1 - 10 of about 6,190,000 for SR2. (0.17 seconds)
Need more info :p
Saints Row 2. You know, the game Yahtzee just reviewed last week?

I'd like to see fewer random encounters and respawning monsters in RPG's. I miss the old days when you could actually clear areas out semi-permanently.

I also don't like games where everything levels with you, so no matter where you go or what you do you're still about the same level of mediocre.

If your game needs more than 50 MB of patch within the first week of its release, you should be shot.

Can we get a (male) love interest that isn't shy/repressed/uptight, please? Articulate and interesting gentlemen do exist. Not that it isn't cute when a guy is shy, but it's ALSO cute when he's NOT shy and some variety in this area would be nice. (Bioware, I'm looking at YOU!!!)

And for cheep's sake stop killing off the cool NPC's in an effort to screw with our emotions.

It would also be nice to play a game, for once, in which your character was not some kind of idiot n00b who must go around asking people about anything and everything that exists. It's not that difficult to write conversations where the exposition comes from the other side and it's more fun to be James Bond than The 40-year-old Virgin.
 

JMeganSnow

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Aug 27, 2008
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Elddir said:
[
This is one of my main dislikes in Fallout 3. Don't get me wrong, I'm enjoying the game. But the 3rd person perspective is so terribly done that I'm forced to play in 1st person view which (as someone else stated earlier) removes some of the immersion for me.
Really? Are you playing on a console, maybe, because I haven't been having any real problems with 3rd person. It's harder to *aim* in third person, so I usually switch to 1st for tricky combat, but I use 3rd exclusively for exploring because of that peripheral vision thing.

It's interesting how looking over your character's shoulder mimics how we see in RL better than the first person view, isn't it?
 

JMeganSnow

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Aug 27, 2008
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Iron Mal said:
I don't see what all the fuss about the first person is about, it's a basic transfer of perspective. Make a mental note of how you see things in the world every day, if you were holding a gun you would see your hands and forearms, you need a mirror to see what you look like and to see things above/below and to the side of you, you would have to turn either your head or body in the direction nessercary. It's not a hard concept to understand and since that's how we all see things anyway, it's not a novel or alien concept either.
First person in a game is not like RL first person perspective because the angles don't change in the same way. I'm not surprised that a lot of people find it disorienting. Real first person perspective in a game would be more like this [http://www.shamusyoung.com/twentysidedtale/?p=1469] than what we have currently.

With a third-person over-the-shoulder view, you simulate this pretty well without any extra hardware.
 

LucanDesmond

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Oct 19, 2008
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DirkGently said:
LucanDesmond said:
Raven28256 said:
WWII

/Thread
I second this!

Seriously, I have killed the entire Third Reich BY MYSELF 10 F***ING times in the past 15 years. I am DONE with that war. I do not want to see an M1 Garand in the lower right hand side of my screen EVER AGAIN.
What about the lower left hand side? Call of Duty: Left Handed.
Absolutely not. Just shut up! NO WW2 ANYMORE!!!!! I get it! Hitler was bad! Genocide is bad! The war was terrible! I GET IT! I just don't want to be a part of it anymore! I could probably find an old vet from WW2 and tell HIM about the war!

Just say NO to WW2 shooters.
 

DirkGently

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Oct 22, 2008
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LucanDesmond said:
DirkGently said:
LucanDesmond said:
Raven28256 said:
WWII

/Thread
I second this!

Seriously, I have killed the entire Third Reich BY MYSELF 10 F***ING times in the past 15 years. I am DONE with that war. I do not want to see an M1 Garand in the lower right hand side of my screen EVER AGAIN.
What about the lower left hand side? Call of Duty: Left Handed.
Absolutely not. Just shut up! NO WW2 ANYMORE!!!!! I get it! Hitler was bad! Genocide is bad! The war was terrible! I GET IT! I just don't want to be a part of it anymore! I could probably find an old vet from WW2 and tell HIM about the war!

Just say NO to WW2 shooters.
Talk to your kids about playing WWII shooters.