Game ideas that developers need to stop doing

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Zer_

Rocket Scientist
Feb 7, 2008
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An end (in games like Homeworld 1/2 that is). I wanna know what happens AFTER they got home. I wanna know what happens AFTER they kick Vaygr ass.

Over-jiggling boobs. Yes I'm glaring at you Japanese game developers =.=. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

Advertisement in games you've already payed for. (The only exception here is if they do it in a really humorous or fitting way. Just imagine entering a raid in WoW and the last Boss in the instance tries to sell you Geico insurance before proceeding to wipe your raid). It could fit the theme of the game (like billboards in a huge city).
 

ManiacRaccoon

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Aug 20, 2008
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Advertisements aren't really a game developers choice. They can make fake advertisements in the first release of the game, and if the production company or whoever is doing updates and keeping servers running wants to sell ad-space there isn't much the original developers can do. I may be wrong but that's my understanding of the process, just from the way it might be thought of by the production company. The game developers would then have to be consulted about the ad and may object to the product, and since the ads are made in the interest of making money, this would be bad for business. It just seems like they would be kept out of the loop in order to make money.

Now if you aren't talking about billboards like in "Burnout" then I'm not sure. The idea about Bosses selling insurance does sound amusing, but it will probably be abused right away. The next week he might be talking about how delicious a hamburger at his favorite restaurant is and so on.
 

Ravenbom

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Oct 24, 2008
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First, I love RPGs... so don't hate me for saying this, but:

There is no reason to have turn based battles anymore. Really, now a days, it seems like the only offenders are JRPGs, but I don't think I can ever go back to turn based battles in my RPGs.
Also, while on the subject of RPGs, why don't we just call Magic and Magic Points, Magic and Magic Points? No more Mist, Artes, Eve, Mana, Elements, Techs, Skills, Biotics, etc. Especially in a medieval RPG, lets just call it magic and move on. I can, however, make exception for Star Wars licenses, it would just be dumb to call it anything other than Force Powers.
Also, for those few turn based JRPGS left, get rid of the 'Defend' command. No one ever uses it, it tends to protect you very little, it slows down already slow turn based combat, and if you can't heal or cast a spell, normally it's still more effective to actually do something rather than just stand there waiting to be hit.

And like everyone said, lay off the bloom lighting, gray/brown lens filters, and under saturated color scheme.
 

DirkGently

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Oct 22, 2008
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I'm getting a bit tired of games about space marines. Though, to be honest. If it was a more closed in, fighting onboard orbital stations and space ships type of shooter I'd find it more interesting. Closed in, tight corridors, with a wide variety of weapons. And I don't mind being a super soldier/genetically engineered badass. It gives a basic explanation as to why you're the badass's badass.
 

vede

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Dec 4, 2007
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LisaB1138 said:
FPSs. Can't stand them, can't understand why anyone needs more than one. It's the same thing over and over, only look! The gun's different! Oh my! That enemy looks new! It's like Malibu Stacy---"only she's wearing a new hat!"
By that logic, RTS games should be gone, too. It's always just you commanding a bunch of units, except in different games the units look different. And platformers should be gone, too. It's always just you jumping over pits and holes and such, but sometimes the platforms and the character are different. And racing games should all disappear also, it's always just a bunch of cars racing past each other. And fighting games, too. It's always just some characters kicking and punching each other. By that logic, the only genre that deserves to live is RPGs.

Also, who's to say that every FPS is the same, but with different guns? You've got no regard for story-lines? Look at STALKER. The anomalies and artifacts and such are just negligible, and STALKER is just like every other FPS? Half-life had the gravity gun and an awesome (although not original) story, because the characters in it were so believable.

EDIT: Damn, beaten to it.
 

TsunamiWombat

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Sep 6, 2008
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Samurai Goomba said:
Developers need to stop making WW2 FPS games and make more Alien Hominids, Metal Slugs, Castle Crashers and God Hand-type games. I want people to make more old school-style games, but to take full advantage of next-gen systems to pump up the graphical quality, sound and size of these titles. Imagine the classic Final Fight gameplay with current-gen graphics, sound and online multiplayer co-op.

River City Ransom, anyone?
You just made me think about a next gen river city ransom and it gave me an erection. Except it would still have cartoony, 2d graphics, but it would be a massive and expansive world. And there'd be dancing.

GO NEKKETSU HIGH!

I actually want more games about space marines, but ACTUAL space marines. "For the Emeperor" Warhammer 40k Ultramarine space marines, goddamnit. A Warhammer 40k game that acknowledges Canon! Give me an Imperial Guard FPS, damnit!
 

Pseudonym2

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Mar 31, 2008
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I've posted about this before but I hate games that try to be populist by having you fight some evil corporation/government on your expensive counsel computer/made by an evil corporation with ties corrupt government members.
 

Altorin

Jack of No Trades
May 16, 2008
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thenoblepenguin said:
-In Final Fantasy VIII, drawing magic appears to be something of a chore. Okay, and I know I'm going to get flamed for this: I have not actually had the chance to play FFVIII. I did, however, watch all of the videos made by The Spoony One, of Spoony Experiment fame, that exemplified the bad points of the game. The one in particular that shows just how bad the whole "drawing" mechanic can be is his video showing him draw magic in real time. The video lasts 8 minutes and 59 seconds, and it's only showing him draw magic from one of the first enemies in the game.
It's funny, as soon as you mentioned FFVIII, I immediately thought of Spoony.

I think he's not 100% right about a lot of things in that review, but it gets points for being 7 episodes long and hilarious
 

Shade Jackrabbit

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Aug 3, 2008
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Ravenbom said:
Also, for those few turn based JRPGS left, get rid of the 'Defend' command. No one ever uses it, it tends to protect you very little, it slows down already slow turn based combat, and if you can't heal or cast a spell, normally it's still more effective to actually do something rather than just stand there waiting to be hit.
Actually, in Legend of the Dragoon using defend would rejuvenate your health somewhat as well as depleting the damage you take.

One thing I'd like to see developers stop doing is creating games in genres. Instead of aiming to make an FPS, aim to make a game where x happens and you play as a guy with a gun, looking through his eyes. Don't see the difference? It's all in the mindset.

Also, enough Mario. We get it. The plumber saved the princess. Can we move on? Nintendo isn't the only culprit. Final Fantasy is like that as well. Would Final Fantasy games sell as well if they hadn't called it FFX and instead called it... something else. There's no point keeping the series going if you actually cared about it and are a good developer. Unless of your course you're a greedy money-loving person and merely want to exploit gamers. OH WAIT...
 

Steeveeo

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Sep 2, 2008
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Sir_Montague said:
Steeveeo said:
Uber Realism, just ONCE I want a next-gen Cartoony game...
Team Fortress 2, anything cel shaded? Just suggestions...
Ok, maybe I should rephrase :p

We need MORE unrealistic nextgen games. The number of realistic games that come out seemingly once a week is just a tad much.
 

shadow_pirate22

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Aug 25, 2008
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I'm ok with FPSs, just there's way too many, and they're all the same. For instance: I'm going to get Left 4 Dead, because that breaks the gamestyle that was made a religion by Halo, but at the same time, not really. It's like a combination of Halo, Army of Two (Four), and Resident Evil.
 

Sparkly-elf

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Feb 23, 2008
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I hate the way some FPS games don't really take you into the main character's developments. You're just a disembodied hand for most of the game, and the characters are underdeveloped and 2dimensional. Give me more than one chracter to control, and give me some interaction with other characters. Instead of jumping from one fight scene to the next, blindly shooting and ducking for cover; give me a world to explore, with interaction based on the character's personality.

And for god sake make the character believeable for the circumstances he/she happens to be in.

I enjoy FPS games alot, but sometimes the main chracter is either unrealistic, boring and cold or completely non-exsistand (this however, worked in Bioshock, but that game was more about the world you were in, as opposed to the character, which was incredibly effective, but that was something special).
 

sheic99

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Oct 15, 2008
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The Poet said:
Honestly! I can't believe no one has mentioned Sewer Levels yet!
Dear god you're right. I second that.
Black & White character moral choices. I don't want to be a baby eater or the next Jesus. I want to just be normal in a game for once. Game delays that add something which nobody wants anyway.
 

Kermi

Elite Member
Nov 7, 2007
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The Poet said:
Honestly! I can't believe no one has mentioned Sewer Levels yet!
And lava levels. These levels = misery for the player. They're not an interesting challenge, they're just awful.