Xprimentyl said:
Namir in Deus Ex: Human Revolution. During my first playthrough, I opted to get the software upgrade at the Limb clinic
*cringe* Oh, you poor bastard. I'm sorry you fell for the schmuck bait.
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Bosses that broke me:
Custom Robo (Gamecube): RaHu Stage 3
Ok, just to give some context here, Custom Robo is a sort of 3rd-person fighting-esque game involving customizing little robots who shoots guns, bombs, traps and other shit around arenas to blow each other to pieces, with a max of 4 robos in each battle.
...This final boss, who is obscenely hard?
It's a 3 on 1. IN YOUR FAVOR. And he STILL kicks your ass!
Not only can he move rapidly across the arena, but his various weapons cover huge areas for large damage and to cap it off, he's the ONLY opponent in the game who you can't stun for free damage by hitting him with a lots of damage in a short time span. He just instantly reboots if you manage to stun him. :s
I must have lost at least 3 hours on the bastard.
Of Orcs and Men: The Zealot.
I love this game. It's really hard and sometimes frustrating, but it's still great, enough that I slogged through any of the hard parts.
But that final boss...I had to drop down to Easy Mode to deal with him.
Ok, so first you fight several waves of enemies who are reasonably tough, but not too bad, then you kill the main villain in a (satisfying) cutscene, THEN you fight this final boss guy.
At first you're like "Eh, he's one squishy mage. Sure he's got attack power up the ass, but he's alone, I can take him". Then, the 4 "tamed" orc guys you killed in the previous fight GET BACK UP, and keep you off of the mage, who not only has the "force-choke you from across the room" spell, but it takes out 3/4 of your HP instead of the usual half. :s
Then, you FINALLY kill the bodyguards and start hammering him. Then, about 10 seconds later, the bodyguards GET BACK UP AGAIN, and the process repeats.
That's right. The big, beefy, high damage minions respawn ENDLESSLY. ;_;
You know, it's a theme with this studio that their games are clunky but exceptionally fun, and where the final boss is fucking nuts as hell, because the next boss on my list is from one of their games too.
Styx Master of Shadows: ...WAVES OF FLUNKIES!
So, this is a fucking fantastic stealth game where you're a goblin. Everything about the game is about using your environment and limited resources (3 potions, 3 throwing knives, 3 mana potions) to get an advantage and avoid direct fights.
You've already had a stealth duel with the villain (another sneaky bastard) in a previous chapter, and it was great. Then, after a stressful final level full of instant-kill psychic enemies who can only be killed with throwing knives or mid-air kills, designed to make you use up all of your resources...
You get to the final boss, and instead of another stealth duel or a run for the plot maguffin...He sics three flunkies on you. In a giant open arena, with 3 small pieces of cover. With no place to run to reset their aggro, and their patrol routes don't go near enough to the cover to stealth kill them effectively. And if you aggro all 3 at once, they WILL kill you before you kill even one of them, due to how the "parry" combat system works (You can only fight one enemy at a time and you need to parry 2-3 of their attacks before you can kill them).
And he sends THREE of these waves at you, the last of which is INGODDAMNVISIBLE.
A stealth game where the final challenge has nothing to do with stealth. After a few hours of trying, I just gave up and youtube'd the ending. :s