I don't have a preference for one or the other, I just want a game to be engaging. Whether it's engaging because it has endless gameplay choices, or a single linear-but-entertaining story, or a combination of the two doesn't really matter to me. After all, an entertaining game almost always feels too short and a dull one will end up feeling endless, so the actual length doesn't really matter (although obviously a good game can be ruined if it goes on too long).
RJ 17 said:
PS: The Dubstep Gun might be the greatest weapon I've ever used in any game...ever. And I'm not really that into dubstep to begin with. =P
This almost sums up what I loved about Saints Row IV - it had humour, and it was humour with a slant that I enjoy. I did enjoy the rest of the game, but the humour alone was what made me love it.
The lack (or presence) of that certain something is the same reason I haven't gotten into some games that are almost universally adored (I was bored by Shadow of the Colossus even though I loved the concept and look of it), and why I enjoyed some games that are widely hated (I enjoyed Dragon Age 2 primarily for a handful of the snarky lines, and no amount of railroaded endings and enemies raining from the skies could ruin that for me).