One of my personal positives about a boxed game is a manual. It's nice to get a flashy manual with some more back story to the game, a run down of the basics and explanations of weapons and enemies, but lately this seems to be disappearing. A game I picked up recently (I think it was Alice: Madness Returns) had a manual that literally consisted of 2 pages of the health warnings. Are developers finally just not caring about them anymore, in favor of training and tutorials, or are they just cost cutting? And what are your thoughts on manuals?