I have serveral requests but since you people will probably beg me to shut my trap after a while, I've narrowed my choices down to two requests
* Long-lastivity
Games today are shorter than usual compared to their mid-late 90's equivalents.
I feel that the games single player campaigns are becoming shorter and shorter and with the technology getting better and better I really do not think there is a solid excuse why games should be so bloody short. I'm looking in peculiar at the console games that deliver no more than 6-10 hours of singleplayer experience. The list of games that fall into this category is immense so I won't even try to list the ones I think specially should be ashamed of themselves. Now a lot of people claim that Multiplayer is a good cover-up for adding Longlastivity for games but I - like Yahtzee don't think that is an excuse. Some people just like to play the games on the single player campaign and then be done with it. And I truly don't think that a game that delivers max 6-10 hours of single player gameplay is worth the $55-60 bucks. I want my Third Person shooter to last longer like it did in the old days. Thank you.
This leads to my second requests:
* Next Gen-Retail Pricing
There's been a claim that the next generation of games will cost much more to develop. OK, fine, then why are we getting charged an extra $10 for games that somehow manage to have fewer features than their current-generation counterparts?
I'll give you an example. How come FIFA World Cup for the Xbox 360 has only 8-10 teams in its roster while the Xbox1 version of the very same game has over 52 teams? How come that sportsgames in particular have LESS features and options than their past-generation equivalents and the games for the Xbox 360/PS3 cost 10-20 bucks more?
In the old days I never ever had to pay 60 bucks for a game, not even a launch title. Can anyone remember ANY game that was 60 bucks in the past? The only exception I could remember was PokÉmon Stadium for the N64 during it launch (Not that I ever tried or even liked PokÉmon) but as far as the old times go, I never remember paying 60 bucks for a SNES game.
With games being shorter than before I really don't think there is any excuse.