Kind of an academic title I know, so allow me to elaborate. There are certain (relatively) old games that despite their age keep coming back.
One of the best examples I can think of is Chrono Trigger. Originally released on the SNES back in 1995, it was ported to the PSX (PS1) in 1999. Subsequently it got an upgraded DS release in 2008 and a Virtual Console release in 2011. It isn't hard to see that this game is firmly lodged in "the collective memory" of gaming as a phenomenon. I see games like MGS3 and Zelda OoT slowly starting to walk the same path.
Several questions that come up in my mind:
-How long can a game persist before it becomes so antiquated or irrelevant to a new generation of gamers that it falls into oblivion?
-Are certain games to be considered timeless? For instance, who still plays Super Mario Bros. 3?
-Have certain games "earned the right" to live on eternally in a digital "Hall of Fame" of sorts for the next generations?
The last question ties in to the issue of digital preservation. Take Steam for instance. Officially released in 2004 it is now about 8 years old. Relatively young. It has lots of users, most of them having huge libraries.
But as hardware and software evolves, who will be technically able to play games like Grim Fandango (1998), Planescape: Torment (1999) or the first Half-Life (1998) in, say, ten years time (2022)? Who will even want to? They're great games, sure, but they have aged and some of them have aged badly. This trend will only continue.
Again, a couple of questions.
-How long should games be available and supported?
-Should certain games be allowed to "die off"? (think stuff like Too Human, Kane and Lynch 2, Call of Juarez The Cartel. In other words: crap)
-------------------------------------------------------------------------------------------
TLDR: Games age and are forgotten. Should we preserve some/ all of them? If some, which ones and for how long?
One of the best examples I can think of is Chrono Trigger. Originally released on the SNES back in 1995, it was ported to the PSX (PS1) in 1999. Subsequently it got an upgraded DS release in 2008 and a Virtual Console release in 2011. It isn't hard to see that this game is firmly lodged in "the collective memory" of gaming as a phenomenon. I see games like MGS3 and Zelda OoT slowly starting to walk the same path.
Several questions that come up in my mind:
-How long can a game persist before it becomes so antiquated or irrelevant to a new generation of gamers that it falls into oblivion?
-Are certain games to be considered timeless? For instance, who still plays Super Mario Bros. 3?
-Have certain games "earned the right" to live on eternally in a digital "Hall of Fame" of sorts for the next generations?
The last question ties in to the issue of digital preservation. Take Steam for instance. Officially released in 2004 it is now about 8 years old. Relatively young. It has lots of users, most of them having huge libraries.
But as hardware and software evolves, who will be technically able to play games like Grim Fandango (1998), Planescape: Torment (1999) or the first Half-Life (1998) in, say, ten years time (2022)? Who will even want to? They're great games, sure, but they have aged and some of them have aged badly. This trend will only continue.
Again, a couple of questions.
-How long should games be available and supported?
-Should certain games be allowed to "die off"? (think stuff like Too Human, Kane and Lynch 2, Call of Juarez The Cartel. In other words: crap)
-------------------------------------------------------------------------------------------
TLDR: Games age and are forgotten. Should we preserve some/ all of them? If some, which ones and for how long?