So my one is going to be the example for those who don't understand. I'm going to say the needler from Halo 3. Master Chief can flip a 10 ton tank but not hold two 5 pound guns. Maybe its the pink or something....
I did in Bioshock, but all I seemed to do was randomly turn water on and flush toilets...cuddly_tomato said:No character ever visits the lavatory.
I tried that in fallout 3, then for some reason I bent over and took a drink out of it. ಠ_ಠYegargeburble said:I did in Bioshock, but all I seemed to do was randomly turn water on and flush toilets...cuddly_tomato said:No character ever visits the lavatory.
There's an Oblivion mod called Realistic Hunger (and Realistic Sleep) that requires your character to eat and sleep once in awhile. I think it uses the same kinds of scripts as the Felldew addiction in Shivering Isles.gmer412 said:In most games, the character never eats. It almost makes me want to make a game called Let's Not Starve To Death. The objective? To eat. That's it.
Mmm mmm toilet water!vivaldiscool said:Compared to health packs, regenerating health is perfectly scientifically sound.
I tried that in fallout 3, then for some reason I bent over and took a drink out of it. ಠ_ಠYegargeburble said:I did in Bioshock, but all I seemed to do was randomly turn water on and flush toilets...cuddly_tomato said:No character ever visits the lavatory.
Don't say that, bro. I'm a man, and I already got called "dear" on the phone. (It's a great way to dismiss telemarketers, though.)Jeremy66 said:A man with a woman's voice (Saints Row 2)
You know what you need? Wizard need food, badly! [http://nethack.org/]gmer412 said:In most games, the character never eats. It almost makes me want to make a game called Let's Not Starve To Death. The objective? To eat. That's it.
/thread. I found it especially annoying in Batten Kaitos, in which you actually have freakin' WINGS but can't use them to climb small obstacles, just to look cool in battle.SharPhoe said:The inability to climb or move past things that would barely qualify as stepping stones in most adventure games.