schrodinger said:
Ok, i got around to playing Indigo Prophecy(or Fahrenheit to others) to see why it has quite the reputation.
Goddamn it David Cage.
Yeah, pretty much describes how I feel. This "amazing game designer who is constantly breaking new emotional experience grounds with realistic graphics" seems to not exactly grasp how to write emotionally meaningful characters and good plot. While I quit prophecy after my 4th failed attempt to turn left to escape a ghost flea, I did play through heavy rain. Oh dear god...
Going "insane" with your plot can be fun, but seriously make sure it works in your fictional universe and at least appear to try to avoid plot holes. While I could go on forever about every other damned inconsistency that slapped me in the face, there is really just one that always urked me. The FBI agent's future technological Mcguffin VR headset,...why? Sure, FBI, advanced tech, but I call bull shit on this because a normal society would start making sure every law enforcer had this. It wasn't really the agent who found overlooked clues, it was that damn Oculus thing. It made everyone's several hours of normal detective work pointless in seconds flat, and not once did someone go "Gee, wonder if we should start finding a way to get one of those."
Yeah looked cool, provided an semi-interesting game mechanic, and was definitely "weird", but it made no sense in a universe that is supposedly like ours except for FBI agents with the Investigate-O-Spam google glasses....uhhh
Guess I'll just say it again, Goddamn it David Gage.