While true of plenty franchises, I wanted to list game series that manage to avoid this convention. For those that don't know, Medieval Stasis refers to the trend where stories or games can be set hundreds if not thousands of years apart, and yet still operate on the same level of technology, i.e Swords, Bows and plate armor for that entire time.
Some settings justify it by using technological dark ages (Warhammer 40K, Star Wars), while others chalk it up to the machinations of gods or just simple dicking around. But for the most part, it is just so that they don't need to come up with entirely new designs or actually try to think. It's easier to just strap a sword to someone's hand, plant a made up date on them and call it a day.
But what about series that buck this trend, and actually attempt to progress along with each new installment? I can think of a couple.
The first is the Fable Series. The first game is set in what looks like mid to late 1300s, while the second begins moving into a more Renaissance period, with the advent of gunpowder weaponry. The third game is set only fifty years after the second, but shows signs of Albion moving into an early industrial age, with guns being the common weapon, and new powered technologies helping to drive innovation.
The second I can think of is the Final Fantasy Series. The first few games were more or less typical Medieval Fantasy settings, while as they progressed, they became more and more mish mashed, until you have machine guns and Men in Black fighting alongside Chocobo riding cavalry men and steam powered robo-suits. Not really a linear technological progression, but hey, progress is progress.
What other games can you suggest that don't suffer from medieval stasis?
Some settings justify it by using technological dark ages (Warhammer 40K, Star Wars), while others chalk it up to the machinations of gods or just simple dicking around. But for the most part, it is just so that they don't need to come up with entirely new designs or actually try to think. It's easier to just strap a sword to someone's hand, plant a made up date on them and call it a day.
But what about series that buck this trend, and actually attempt to progress along with each new installment? I can think of a couple.
The first is the Fable Series. The first game is set in what looks like mid to late 1300s, while the second begins moving into a more Renaissance period, with the advent of gunpowder weaponry. The third game is set only fifty years after the second, but shows signs of Albion moving into an early industrial age, with guns being the common weapon, and new powered technologies helping to drive innovation.
The second I can think of is the Final Fantasy Series. The first few games were more or less typical Medieval Fantasy settings, while as they progressed, they became more and more mish mashed, until you have machine guns and Men in Black fighting alongside Chocobo riding cavalry men and steam powered robo-suits. Not really a linear technological progression, but hey, progress is progress.
What other games can you suggest that don't suffer from medieval stasis?