delta4062 said:
Gods no. It ruined the chance for a KOTOR III or Warcraft 4 and if anything it's ruining the likelihood of GTA5 getting any good SP content with GTAO. Even though I play it fairly often the whole MMO structure it went for isn't anywhere near as fun as GTAIV's freemode alone was.
Seriously are we ever getting a Warcraft 4?
Jim Trailerpark said:
none. Because mmo games are the plague of gaming and should be abolished
pearcinator said:
NONE!
Seriously, it ruins great franchises. I was pissed that TOR was a MMO instead of being KOTOR 3, a single-player RPG. GTA Online sucks balls. Don't ruin awesome franchises by making it an MMO (I am looking at you Mass Effect. Don't make it an MMO)
Demonchaser27 said:
I honestly, sorry OP, don't want anymore MMOs. I just want bigger, better singleplayer games. And dear lord I can't believe someone wants a Souls MMO. I mean to each his own. Maybe if they just had a PVP Souls MMO. I still just want my Singleplayer Souls. Fighting bosses solo with server lag, no thanks.
I am quoting these wise folks for speaking only truth. There is no game franchise that I want to see destroyed by having it turned into an MMO, let alone ones I enjoy.
Adding tons of new players, respawning monsters, slowing down levelling so it takes weeks instead of hours/days, grinding and having no impact on the static world around me is not my idea of fun. The Elder Scrolls MMO sums this up quite perfectly.
When I played it during Beta, I found I couldn't steal anything, craft anything, weapon/armour loot drops were level restricted and *never* went above the appropriate character lvl. I would pursue a quest to find I need to wait in a queue of other players for a boss mob to respawn so I can take my turn at killing him. Seriously. I stood around in an room with other players all waiting for the same thing.
So compared to any Elder Scrolls game the world is entirely dull, static and lifeless with nothing to interact with. Immersion is destroyed. I have no control over my character's equipment or progression as I have to be "balanced" against all the other players. Gone is the epic story whose pace I dictate.
MMOs are the reason we'll never see KotOR3 or Warcraft 4 for example. Take the Secret World, not a bad MMO but how amazing might that concept and setting have been in a single-player game? I understand why publishers like MMOs...they're the gifts that keep on giving for them. For us as players, they're never-ending treadmills with occasional bits of fun to be found.
I didn't want an Elder Scrolls MMO, it lacks everything that makes the games special and replaces it grind. What would be great is more like Skyrim, but with the ability to enjoy it with a friend or 2 (Borderlands style), perhaps some tough challenges that are designed (or scale up) specifically (like Borderlands). Saints Row 3 in co-op has been one of the most enjoyable gaming experiences I've ever had.
Bollocks to Massively multiplayer.