Game vehicles that suck to drive...

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internetzealot1

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Aug 11, 2009
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Armored Prayer said:
Depending on how you built it, some vehicles in Banjo and Kazooie: Nuts and Bolts can be a real pain to drive.
I built a giant robot, and every time I use it, I spend more time in the helicoper ejection seat.
 

Gardenclaw

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Jul 12, 2009
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Magic Hobo said:
Am I the only person here who didn't hate the Mako?

Anyways...

Pretty much any vehicle in Frontlines: Fuel of War sucked to drive. Game was fun, though.
Nope, you are not alone. I didnt hate the mako either. It was bouncy bouncy bouncy fun fun fun. If you want to experience driving a truly shit vehicle then play Days Of Thunder on the amiga. The steering wheel had eight positions and acted like an octagon. I think the wheels on that car were square too, just to help matters. Also I found the helicopters really hard to fly in the GTA series. Maybe i'm just a massive n00b.
 

Russian_Assassin

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Apr 24, 2008
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Survivors in Left 4 Dead 2. I mean I try to steer them but they resist. And they're slow as hell! Not to mention it's hard to get on them without dying from a billion shots to the face...
 

Mr.Black

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Oct 27, 2009
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Pielikey said:
Mr.Black said:
Most of the land vehicles in Just Cause 2 turn at large angles even by touching the joystick/WASD buttons left or right.
I have to disagree although I only played the demo. Okay, they have a tendency to slide a bit too much, but then, using the parachute and grappling across the ground seems to be very efficient at moving your person as well.
Yeah, i'm not really complaining. I love the game, and for a sandbox I can't really expect perfect vehicle stability. That being said, driving is one of the slowest ways to get around in that game anyway, so I hardly do it regardless.
 

Vrex360

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Mar 2, 2009
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Those really big trucks in Saint's row 2, especially the one where you have another car chained to the back. I swear it was hard enough to even get it to move forward, let alone actually participate in a timed chase.
 

Lord Kodous

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Feb 24, 2009
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I liked the Mako too,manuveuring wasn't hard,and you snipe the shit out of anything with the main cannon.
Some of the challenge vehicles in BK:Nuts & Bolts that I couldn't design sucked.
 

Blue Musician

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Mar 23, 2010
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internetzealot1 said:
Am I the only one that didn't have any trouble with Half-Life's vehicles?
I didn't had any problem with them either.


OT: I can't really think of one that sucks, but well, I would go with the Siege Tanks from StarCraft!
Nah just joking, they are fine.
I would go with FarCry's and Crysis vehicles, although sometime they were fun (just a couple of times). Not that they were bad games, they just didn't control well and the aiming with them plus the vegetation that obscures visibility just ruined them. But I guess I would do much worse if I was shooting while driving at 90km/h at a jungle in the sea while getting a lot of bullets from mercs.
 

V'icternus

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Apr 15, 2009
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At one point in Jak III, you have to steer a missile. Hit something, and it explodes.

Fun, but the think handled like a...
Well, a missile.

Oh, and the small planes in Saints Row II were both useless and annoying. The private jets were unweildly, sure, but you had firm control. And the helicopters, well, they were sent by God into the game to show GTA4 how it's meant to be done.
 

Cid Silverwing

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Jul 27, 2008
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Every vehicle ever in Grand Theft Auto 4. Even the most basic cars handle like bouncy-castle shopping trolleys.
 

Sjakie

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Feb 17, 2010
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Cheveyo said:
Helicopters in all games pretty much all suck equally.
Yep, QFT. I especially hated the ones from Frontline: Fuels of war, they were the worst. I only played open Beta, but i always crashed under 30 seconds. I even bothered reading the control scheme for those, but that didn't help either.
 

Tinneh

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Oct 10, 2009
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hazabaza1 said:
Just play Half-life 2. Most of the time, they are quite awful.
On the PC, yeah, they were piss-awful. The 360 port had slightly improved controls, you used the two analog sticks, similar to Halo.