I built a giant robot, and every time I use it, I spend more time in the helicoper ejection seat.Armored Prayer said:Depending on how you built it, some vehicles in Banjo and Kazooie: Nuts and Bolts can be a real pain to drive.
I built a giant robot, and every time I use it, I spend more time in the helicoper ejection seat.Armored Prayer said:Depending on how you built it, some vehicles in Banjo and Kazooie: Nuts and Bolts can be a real pain to drive.
Nope, you are not alone. I didnt hate the mako either. It was bouncy bouncy bouncy fun fun fun. If you want to experience driving a truly shit vehicle then play Days Of Thunder on the amiga. The steering wheel had eight positions and acted like an octagon. I think the wheels on that car were square too, just to help matters. Also I found the helicopters really hard to fly in the GTA series. Maybe i'm just a massive n00b.Magic Hobo said:Am I the only person here who didn't hate the Mako?
Anyways...
Pretty much any vehicle in Frontlines: Fuel of War sucked to drive. Game was fun, though.
Yeah, i'm not really complaining. I love the game, and for a sandbox I can't really expect perfect vehicle stability. That being said, driving is one of the slowest ways to get around in that game anyway, so I hardly do it regardless.Pielikey said:I have to disagree although I only played the demo. Okay, they have a tendency to slide a bit too much, but then, using the parachute and grappling across the ground seems to be very efficient at moving your person as well.Mr.Black said:Most of the land vehicles in Just Cause 2 turn at large angles even by touching the joystick/WASD buttons left or right.
I didn't had any problem with them either.internetzealot1 said:Am I the only one that didn't have any trouble with Half-Life's vehicles?
Yep, QFT. I especially hated the ones from Frontline: Fuels of war, they were the worst. I only played open Beta, but i always crashed under 30 seconds. I even bothered reading the control scheme for those, but that didn't help either.Cheveyo said:Helicopters in all games pretty much all suck equally.
Ugh. There's like a five foot buffer radius around that thing. It pisses me off so much.MurderousToaster said:![]()
This is where the cars live! Getchuwun!
On the PC, yeah, they were piss-awful. The 360 port had slightly improved controls, you used the two analog sticks, similar to Halo.hazabaza1 said:Just play Half-life 2. Most of the time, they are quite awful.