Actually, yeah. You have a very good point. There is a huge fallacy in saying "the best example being ______" since you really can't say that. There is no "best", you can't just pinpoint one. That's like trying to say "the best movie story is ______". There are many, and every person will have a different answer.Tzekelkan said:So you're looking for the "best" story in a game, just to add the title in one sentence without elaborating at all? That's ridiculous. Completely utterly stupid.
Imagine yourself saying this, "Movies generally have good stories, with the best one being _____" or, "The best book ever--no, not the best I've read, but the best EVER--is _____".
Ridiculous.
Yeah, like the Godfather movies, Watchmen, A Song of Ice and Fire and the work of Shakespeare and Mark Twain. Not a single word in any of that.Daystar Clarion said:So much is told without words.
The best stories always are.
With regards to Mass Effect, might I suggest you read http://www.couchathletics.com/content/135-mass-effect-generations-star-trekzHellas said:Kay, and thanks. I might use Mass Effect just for personal reasons & simplicity (I know it well, while with Shadow of the Colossus is a game I haven't played since I was 11), and possibly bring up Ultima IV as a sort of rebuttal to my own point.jacobythehedgehog said:2) Use Shadow of the Colossus for your example I cannot stress that enough. It will make it very easy. If not use ICO.
and 3) I agree with you, video games can be art, but focus on the player being the artist rather then the developers and producers being the artist. Because a video game is the experience "you" make it. And that is very important for the video game are art theory.
Anyway good Luck with this, if you need more help indox me
I'm not trying to be a grammar Nazi, but maybe a better way to word that sentence would be "Stories in games are currently bad, to be honest, but the apparent "best" one is ______."zHellas said:"Story in games is currently bad, to be honest, with the apparently "best" one being: _______"
Way to take something I said out of context.honeybunch said:Mass Effect has great writing, but not really a great story. I say this as someone who considers Bioware as my favorite game studio, and Mass Effect as one of my favorite games. Sadly, there's almost no way to have a truly great story when that story is constructed basically mix-and-match, dependent on player choice. The actual main plot in Mass Effect is actually rather silly, when you remove it from the context of the game. Giant genocidal space robots are coming to destroy the galaxy, and one man/woman has to stop them. That's not a great story, that's a B-movie scifi action plot.
If I were going to try to make this sort of argument, I'd actually focus in on one of the subplots. For example, the rachni plot from ME or the decision about whether to kill or essentially brainwash the geth on Legion's loyalty mission in ME2. Perhaps focus on the story behind one particular character, maybe even one of the non-party member characters such as Saren, Ambassador Udina or Matriarch Benezia. Those might be strong enough to support an argument for games as art. The main storyline of the ME series is not. It's a ton of fun to play through, but it's fun in the same way that action movies are fun. It's not deep in the way that stories which are widely thought of as works of art are.
Yeah, like the Godfather movies, Watchmen, A Song of Ice and Fire and the work of Shakespeare and Mark Twain. Not a single word in any of that.Daystar Clarion said:So much is told without words.
The best stories always are.
Oh, wait.
I'm not saying words are necessary to the creation of a great story, but claiming that the best stories are always told without words is patently ridiculous.
I knew this would be the first comment.Daystar Clarion said:Shadow of the Colossus.
Your character is killing these creatures to save the soul of a girl, these creatures are not a threat, they only defend themselves, for you seek them out, and with every one you kill, you can see the toll it's taking on your character.
So much is told without words.
The best stories always are.
You can tell who's played the game, because it's their pick. At the very least, nobody's arguing against it. My favorite game is System Shock 2, but Planescape definitely has the better story. But Bioshock? C'mon. Big difference between atmosphere and narrative. Mass Effect has a story that doesn't crap out 2/3 of the way through, right after the best part.BloatedGuppy said:Planescape Torment.
And realistically, anyone who has played Planescape is going to have it on this list. It's hugely imaginative, thematically rich, emotionally complex and avoids stumbling into 99% of the Boy's Own Adventure tropes that drive the vast majority of gaming narratives.
Yes. Planescape wins.darth.pixie said:Planescape: Torment,Mask of the Betrayer, The Longest Journey, Grim Fandango, Legacy of Cain, Beyond Good and Evil. Honestly, there are a lot of games that have an amazing story or at least an interesting concept to approach.
Personally, I prefer Planescape.