Angryman101 said:
Internet Kraken said:
Tales of Smyphonia. It actually has okay graphics, at least for a gamecube game (excluding whenever someone is stabbed. Then they bleed ketchup. Sometimes, usually they just vanish). However the character animations are atrocious. Anytime someone grabs something it looks like they are wearing 3 pairs of gloves and have forgotten how to use their fingers. Combine this with horrible voice acting and terrible dialogue (the main characters are cringe worthy at times. Most of the minor characters are either completely unconvincing or they make me want to tear my ears off. I can only imagine how bad it would have been if every character had voice acting), and you end up with a game that is just in general a pain to look at.
However, the combat is actually fun and is the only thing that manages to be more than adequate. Of course good gameplay in a cutscene heavy JRPG can only get you so far. But when the quality of the gameplay is compared to the quality of....well pretty much everything else in the game, it feels amazing.
I actually found the VAs for Lloyd and Kratos to be really good at their roles. Raine was also pretty good. The rest...eh.
Zelos struck me as rather dull at first, but a couple of surprisingly-good lines (one of them rather close to the ending) made good use of that deadpan. Other than him, I though the voices were perfectly serviceable with some hams here and there (yes, even Genis; I thought it was decent
for the character. I can see how someone would hate it, though).
As for the animations Kraken mentioned, they did strike me as rather basic and odd in the context of, say, the Tower of Salvation, but it didn't really bother me, partly because I'm somewhat fanboyish towards the game like Drow (Ymir Forest and some 2nd disk plot wonkyness be damned).
On topic, I'll give the obligatory Deus Ex mention; the graphics indeed are rather blocky and the draw distance seemed off, but the gameplay systems were a flawed form of my dream game.