As far as the Crysis 2 bit goes, not sure if you, or many people before Crysis 2, have played the first one, but the fact that they removed so many functions of the suit actually made the game poorer. In C2, Strength and speed are one mode and sprinting takes energy, which in the first it didn't. Because of that streamlining, some of the more interesting uses of the suit modes from the first one disappeared. With speed, you switched weapons faster, reloaded faster, and could sprint faster than a car for short periods of time which was AWESOME if you had a shotgun and darted in and out of cover to peg enemies. Strength used to enhance your jump height, physical strength (duh) and when active would absorb recoil from weapons which helped quite a lot when firing at long distances.TheIronRuler said:Key binding is key here.SageRuffin said:Hang on, hang on, hang on... I'm just trying to better myself by seeking understanding. Nothing wrong with that, right?
Anyway, I'll keep this relatively short. I'm not a PC gamer, or rather not enough of one to really qualify myself as such. I hear the term "[insert game here] was dumbed down" used quite a bit by PC gamers. Given that the stereotypical - please note the term right there: stereotypical - PC gamer is a high-and-mighty "I'm smarter than you because I can multitask better" type of person (and I greatly apologize for that image), this led me to believe that the term meant [insert aforementioned game here] was essentially a "Complete Idiots" version... "for Dummies". As a console gamer, I'm sure most can understand why I'd be upset. However, many people like to "kindly" inform me that my assertions are unfounded, downright incorrect even.
So, here's my question: WHAT THE FUCK DO PEOPLE MEAN WHEN THEY SAY SOMETHING WAS "DUMBED DOWN"?!
You know that you have a heavy attack, light attack, jump and grab for GoW, but for Crysis 1 you have at least 19 different key bindings of walking, suit powers and weapons.
Damn, 'The Witcher 2' made a wheel instead of key binding because there was a RIDICULOUS amount of items to bind (Signs, Items, swords, meditation - amounts to about 14), so they used a 'wheel' instead that you choose while you slow down time, eh - pause the game.
The aspect of graphics is also crucial. Take the example of Crysis 2, PC gamers thought that it would be the second coming of Christ, and it would be depicted in the game more realistically than real life. But the game was for consoles(Xbox?), therefore the minimum requirements were considerably lower than expected.
I worse cases they might even REMOVE content because there aren't enough damn keys on the Xbox, (While on the PC you have a KEYboard) or simplify it.
Obviously this is my opinion, but you can understand how I feel about how the changes they made for consoles sake make the game worse for me. Don't get me wrong, I love Crysis 2, but it will never have the same value as the original did.