So back in the "Best Female character in Recent Gaming" topic I defended someone's opinion of Chell and Samuas being good characters. Someone pointed out that Chell in particular couldn't be because she's just the player avatar. Yet I feel that the actions taken by her, even if they were player directed, were part of her characterization in that she is smart enough to solve the puzzles presented to her and resilient enough survive Aperture Science.
Chell is just one example, but others pointed out to me the Doom guy in Doom and Daniel from Amnesia as others. These don't even have full models outside of limbs and a few pictures.
By the way, a game that explores this idea pretty well is the iPad game Little Inferno". (though it is a mix of narrative and gameplay elements). I can't really say why without really spoiling the game though. It is like 3 hours long, and I just recommend people play it for the experience.
Another is the Stanley Parable at certain points.
Questions to discuss:
How do you all feel about Gameplay, this case I mean input from the player, as a form of characterization?
Do you think it is an interesting perspective when evaluating the motivations or interests in video game characters within their universes?
Can characters like Chell from Portal have personalities even though the player was the cause of most of her choices?
What about games only told through a first-person perspective, does the player avatar (like in Skyrim) have character as well?
Chell is just one example, but others pointed out to me the Doom guy in Doom and Daniel from Amnesia as others. These don't even have full models outside of limbs and a few pictures.
By the way, a game that explores this idea pretty well is the iPad game Little Inferno". (though it is a mix of narrative and gameplay elements). I can't really say why without really spoiling the game though. It is like 3 hours long, and I just recommend people play it for the experience.
Another is the Stanley Parable at certain points.
Questions to discuss:
How do you all feel about Gameplay, this case I mean input from the player, as a form of characterization?
Do you think it is an interesting perspective when evaluating the motivations or interests in video game characters within their universes?
Can characters like Chell from Portal have personalities even though the player was the cause of most of her choices?
What about games only told through a first-person perspective, does the player avatar (like in Skyrim) have character as well?