Gamerscore, why?

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tricky_tree

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Jan 10, 2010
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SantoUno said:
tricky_tree said:
Does anybody really take gamerscore seriously? I don't see the point, can you use the points to get any goodies a lá Nintendo?

Your thoughts please
I don't understand why you said the same thing as my friend, that the points should be rewarded currency or something like that.

If people could buy stuff with their gamescore points then everyone would just farm achievements like never before to get DLC for free.

Then again some DLC is not worth their slapped on price tag.

Anyways for me, I do care about gamescore simply because it displays how mucc I have played games (NOT farming for achievements). YES yes I know that that didn't matter last-gen but still now you can easily see if someone is dedicated to their games.
The only DLC I've had is the 'See the Future' from Fable II, the brother downloaded it so I have no idea how much those things cost but I think It'd be a good idea for Lionhead to say "well you have x or y score from Fable II, heres a reward" but those evil geniuses at Microsoft have spotted a money making idea. IMO it can influence a developer to make a good game very short, then release the rest of it as DLC
 

CloggedDonkey

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I don't know why they put it in, but it is fun to hear the "bleep-bloop" of an achievement. what I don't know is why the PS3 has them. sure, they are fun to get, but just because Microsoft has them it doesn't mean you need them to.
 

Mcupobob

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pimppeter2 said:
I don't care

Though it can bee good initiative to replay a game.
My thought exactly , don't care but good for replay if your into that sorta thing.
 

Icehearted

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Jul 14, 2009
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Depends on what's in it.
I see scores in the six digits I look to see what sort of things they've achieved and in which games. A quick once-over will reveal if the player is someone that actually attempts to genuinely play well, or if they're just in it for the fast and easy crap.

Look at a gamertag like an empty bucket. Sure we can drop whatever we want to make it look fuller than someone else's, but in doing that are you filling it with turds (Avatar, most sports games, etc) or with gems (Mirror's Edge, Modern Warfare, Hexic HD). Your bucket may runneth over, but if it's all shit, who cares?

Personally, for me a gamerscore appeals to only two real things that were there long before the Xbox 360 was ever made. I'm a completest; I spend weeks looking for hidden packages, days trying to find that last hidden object, or to learn a stage in a shooter so well I could complete it without thinking and in record rime. Gamerscores also, in a way, help to justify what I was already doing to a minute but tangible degree.

It's not the size, but what's in it that counts. I just hope that whatever system they decide on the next time is better constructed to reward good play and not simple grinding or button mashing.
 

tricky_tree

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I think replay value is subjective even before you arrive at gamerscore. If you like a game, the chances are you'll replay it. I've done all the sidequests and killed the superbosses in FF7 at least 3 times, and I'll still happily replay it, same with all the old FF games.
 

Alpha Centauri

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It can be a snase of acomplishment for getting a really stupidly hard one, it can movovate you to go out of your comfort zone, i.e stop playing easy, or it can be what ever the hell you want it to be.

Me and my brother (untill he got live) had a compition going to see who could get the most.

I won with 13,000 to his 6,895
 

MetallicaRulez0

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Gamerscore whores puzzle me to no end.

So you're going to buy/rent how many games to boost a number underneath your name? Yeah...

Maybe if you could turn them in 5:1 for Microsoft points or something, I'd understand. Right now it's kinda like WoW achievements. There's no point to them beyond giving people with OCD something to do.
 

maddawg IAJI

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Feb 12, 2009
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I wouldn't mind if they gave us a little something for earning points.

Like X amount of Gamerpoints will earn you Y Amount of online currency which can be used to buy something from the online market place.

Unfortunatly, until they implement such a thing, I think I will keep thinking of it as a way to see someones time playing the game and there skill in doing certain tasks in game.
 

BENZOOKA

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Oct 26, 2009
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I don't even now what that means exactly. If it's something that it sounds like, then I have no interest in it.
 

TZer0

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The fact that a game has achievements never really appeals to me. Sure, it is fun getting them - also as a challenge, but I never play for them. Also, I detest the X-box community for its obsession with achievements/gamerscore.
 

rokkolpo

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i play the games.

i try to get some achievements to be a show-off against friends.
i have yet to get 2000 gamerscore.
 

Flames66

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I don't have an Xbox and I have never gone for achievements (apart from in TF2 when getting them actually meant better stuff, before they ruined the item system). I don't care about achievements as I only play games for fun, not to compete.
 

Treblaine

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Well it means they not only play one the Xbox 360 but it means they play on it A LOT which is not necessarily a good thing.

It may have seemed a good idea in 2005 but it has been mostly surpassed because the number doesn't mean anything by itself or to you, only in comparison to others. Leaderboards only matter at all to the top 100 or so players (out of millions) who have spent a lot of time to get where they are. The majority of people the gamerscore is irrelevant.

Trophies (as much as I hated them at first) seem to get back to the essence of achievements as personal accomplishments like getting ten head-shots in a row or completing a game in a record time. Though putting them in the trophy cabinet in Home is kinda pointless.

The thing is games have had achievements LONG before Microsoft put a console wide numbering system to them. Take if you complete a Resident Evil game in a certain amount of time or use under a certain number of items you are REWARDED with a new costume or special weapon. Or if you found all the coins in Mario, or so many other game "challenges". I got SOOO much enjoyment about of the recent Tomb Raider games by finding all the secret items in each level and completing time trials for each level to unlock new cheats and costumes.

That's where I think both Achievements and Trophies have gone wrong, they think we are going to go to extreme lengths just to get a number? Was it Napoleon that said "A soldier will risk EVERYTHING for a bit of coloured ribbon" well excuse me but most of the time when you win a tournament you don't just get a Trophy you get a prize as well.

But it seems developers (or should I say publishers?) nowadays seem more keen on everyone paying premium to get "DLC" extra costumes. I put "DLC" in quotes because all to often you aren't actually downloading it, just paying for a code to unlock the content in game.

To an extent TF2 is the only one that is doing it right by granting new unlockable weapons the more achievements you complete (or you just "find" the new weapons). I wish the Trophies and Xbox achievements actually granted SOMETHING for collecting them even if it is just cosmetic, in fact preferably it is just cosmetic.