Fair enough. There's also the fact that with the larger fields it's a lot easier for enemy lancers to get behind your tank and hit. Because there's never any question of if they can hit, as their lances are made ofOnyx Oblivion said:My big problem with 1 was the larger level designs. I could spend 2 hours in one battle, and make one mistake at some, and be forced to the same battle again, basically.
Really hate it when CLEARLY AIMED LANCER/ANTI-TANK SHOTS MISS THE FUCKING GIANT TANK FOR NO REASON AT THE END OF A 2 HOUR FIGHT.
My only major argument in favor of the bigger fields is that they're pretty. I guess that goes under "graphics".
Still, that guy who can OHKO any of your troops, has a hammer that inexplicably becomes a machine gun when he's standing around, can run across the ENTIRE field, can resurrect dead troops and dodges everything?
Fuck that guy.