I'd just like to say something here. First of all, I never said ANYTHING about shipping, marketing or stocking, I'll come back to that later.Paradoxrifts said:You honestly believe the extra forty dollars (Very occasionally more.) that Australians have to fork out to buy the game actually mostly goes towards the costs incurred by shipping, marketing and stocking the game over here? Really??gamma said:Your minimum wage is also MUCH higher than EVERYWHERE ELSE.kman123 said:Move to Australia, then you'll have something to ***** about. We have to pay twice as much while fighting off 6 foot tall spiders on our way to the store.
Ireland: ?8.65/hour (11.07 AUD)
England: (Different rates corresponding to age groups. Over 21 is the one I'm using) £6.08/hour (9.77 AUD)
Australia: 15.51 AUD.
I could go on listing examples, and sure, the cost of living in Australia is a slight bit higher than over here (not much though, our minimum wage isn't sufficient to give people a standard of living any higher than those on social welfare) but you earn more money than everyone else. Why should you have to pay the same?
Listen, mate.. this is your lucky day! I've got this deed to this little building down in Sydney, waterside property you understand, one of a kind architecture, nothing else like it in the entire world, you might have even heard of it, the Sydney Opera House.
Next, ok... I don't know why you felt like putting that whole paragraph in that has nothing to do at all with anything I just said, but whatever floats your boat.
Finally: you're missing my point.
Entirely.
Either that or you're just rambling on about something totally unrelated to what I was saying, but regardless, let me explain what I was trying to get across in a different way.
Australians get paid approximately 4 dollars an hour more than other countries for people on minimum wage. Keeping that in mind, why shouldn't games be charged at higher prices there than everywhere else?
Now, let's examine a kotaku article about this subject from 2010. This article: http://www.kotaku.com.au/2010/11/why-do-videogames-cost-so-much/
Ok. Now. Let's lay out the information we have.Speaking to Mark Langford earlier this month, he revealed that the margins on video games at retail are low, and selling a new game at $79.95 is essentially equivalent to selling at cost price.
1) Australian's have a higher minimum wage than the majority of other countries.
2) Australian cost of living is higher than other countries (this is everyday essentials: food, shelter, etc.)
3) Selling a new game at ~80 AUD is almost the same as cost price.
Think of it this way. How are they going to pay their staff their wages if they make no money? Retailers can't afford to sell cheaper than they do, because otherwise they'll have to let people go.