But why?Who's forcing them?The game Developers or some unknown evil entity sent out to the world to destroy fun?banksy122 said:I wish I was joking, but Games such as Modern Warfare 2, Borderlands, Bad Company 2 etc have had all their prices marked up to around 70-90 Dollars, It is still far cheaper then install but far more expensive then what US and EU users of steam have to pay. Many games are still at US prices but new AAA games are getting their prices raised.slowpoke999 said:Omg No no no no no, please for the love of god tell me you are kidding, that was a joke right, how the shit can steam be forced to raise their prices?The whole point of competing business is to put pressure on another one so people can flock to the one with cheaper prices, unless it is the game developers who are forcing steam to raise their prices there is no reason Steam should, if I'm right then shit like this is why Capitalism doesn't work.banksy122 said:Snip
*Sigh*It reminds me of that episode of South Park how Mr Garrison invents a new alternative to Airports and makes the Aiport business go bankrupt and the government steps in and shuts his invention down. Dear god I want to go back to the times when that was played for comedy.
It is the publishers of the games who are making Valve raise their prices to match Store Prices in Australia, I decided to re-read articles to make sure of what I was saying.slowpoke999 said:But why?Who's forcing them?The game Developers or some unknown evil entity sent out to the world to destroy fun?banksy122 said:I wish I was joking, but Games such as Modern Warfare 2, Borderlands, Bad Company 2 etc have had all their prices marked up to around 70-90 Dollars, It is still far cheaper then install but far more expensive then what US and EU users of steam have to pay. Many games are still at US prices but new AAA games are getting their prices raised.slowpoke999 said:Omg No no no no no, please for the love of god tell me you are kidding, that was a joke right, how the shit can steam be forced to raise their prices?The whole point of competing business is to put pressure on another one so people can flock to the one with cheaper prices, unless it is the game developers who are forcing steam to raise their prices there is no reason Steam should, if I'm right then shit like this is why Capitalism doesn't work.banksy122 said:Snip
*Sigh*It reminds me of that episode of South Park how Mr Garrison invents a new alternative to Airports and makes the Aiport business go bankrupt and the government steps in and shuts his invention down. Dear god I want to go back to the times when that was played for comedy.
The problem with importing them cheaper from the states, if you live in europe at least, is that they don't work because of that pal-ntsc crap. Talk about a way to rip off the europeans XDmarter said:[
2. I live in Canada, where prices have gone as high a $70 per release, (this generation), when our dollar was below the American dollar by a fair bit. I agree that it isn't fair for other countries, but like you said, they can just import the game for less money. As far as collector's editions go, they aren't necessary purchases, and only those with the money to get them, should.
Actually we can't import games, well 360 games at least. On the 360 something like 90% of games are region locked - Australia has PAL and America has NTSC which means most games from America will not work on our consoles. Game developers are so greedy that they really make it impossible to play games on the local consoles from other regions just so they can price gouge us to hell. We can import games from the UK (who also use PAL) which takes some of the sting out, but with taxes, shipping costs and UK's similar (though lesser) over-priced games it still ends up being far more than what Americans pay.marter said:2. I live in Canada, where prices have gone as high a $70 per release, (this generation), when our dollar was below the American dollar by a fair bit. I agree that it isn't fair for other countries, but like you said, they can just import the game for less money. As far as collector's editions go, they aren't necessary purchases, and only those with the money to get them, should.
I think there was a misunderstanding, this guy wanted games selling for 90 POUNDS STERLING.Katana314 said:Sadly, I think everyone would if that were the normal price for games. They'd whine about it and boycott for a few days before giving in and wasting their money on it anyway.Gindil said:Hate to say it but that guy fails economics forever. Games are the bread and butter of the games industry, not the console. Even at the $60 range, those games are sold at a pretty good markup to what they may be worth. Selling at a higher profit margin, though he can pursue it, is highly doubtful. Really, who would pay $90 for a game with nothing but a manual, multiplayer and nothing else?
Kagim said:Let's take a moment and think about what I just said. Oh wait, why not just ignore it and make assumptions instead?iLikeHippos said:snip
Your comment is imbecilic. You seem to feel people should spend millions of dollars and not expect a single thing in return. This isn't food water or shelter. They are not making games as a favor to you or to be nice to you. Its a business.
People like you are the bane of social development.
Haha. Not by a long shot. The disc costs almost nothing.Anarchemitis said:Demand and Supply. Cost of manufacture is about 8 dollars on a $60 avg.
Well, you did write $90, not £90. I know the approximate value of the pound, and agree $140 would be ridiculous unless it were coming with some custom controller, like Guitar Hero.Treblaine said:I think there was a misunderstanding, this guy wanted games selling for 90 POUNDS STERLING.Katana314 said:Sadly, I think everyone would if that were the normal price for games. They'd whine about it and boycott for a few days before giving in and wasting their money on it anyway.Gindil said:Hate to say it but that guy fails economics forever. Games are the bread and butter of the games industry, not the console. Even at the $60 range, those games are sold at a pretty good markup to what they may be worth. Selling at a higher profit margin, though he can pursue it, is highly doubtful. Really, who would pay $90 for a game with nothing but a manual, multiplayer and nothing else?
Games initially retails for £40 here, so the mark up this manager is talking about is like games selling for 140 US DOLLARS ins the United States!!!
Who the hell do you know that would pay $140 for a 6 hour game?!?!? Who the hell is willing to spend $140 on anything?!?
That's more than the cost of an iPod Nano.
Sad thing is, once they go completly digtal and tank the used game market, the sky is the limit and they'll find some other bullshit to explain the high prices.DrunkWithPower said:Well, at least there is still used games.... until they start going full on digital. I'll have my shank in perfect condition by then.
*Remembers EA Need for Speed Underground*Daipire said:Man, they should use product placement in it so that they can sort of subsidise the games.
If they just get a character (using Saints Row for an example), one that's super cool like Johnny Gat, and get him drink a coca cola.Gindil said:*Remembers EA Need for Speed Underground*Daipire said:Man, they should use product placement in it so that they can sort of subsidise the games.
*Remembers Burger Kings on every corner*
NO... That game was just too blatant. If they could get more sponsors and diversify, or do without, I'd probably prefer that.
If this was aimed at my comment about ten dollar AAA PC games, it wasn't that ten year old PC games are dirt cheap, but that ten years ago, one year old PC games were dirt cheap, because companies actually cut prices after they made their initial profit. I still say that the reason games are so expensive these days is the monopoly Gamestop has on used games. Since they keep the used prices so high, publishers have no reason to really compete on prices.666Chaos said:4) This one wasn't aimed at you but whenever people talk about AAA game prices their is always one idiot who brings up the fact that either indie or 10 year old pc games are dirt cheap.
Why not explain it and develop on your original point rather then just insult people and not address points brought upKair said:Let's take a moment and think about what I just said. Oh wait, why not just ignore it and make assumptions instead?
People like you are the bane of social development.
No. I always clearly stated £90, it was Gindil that came up with the "$90" figure.Katana314 said:Well, you did write $90, not £90. I know the approximate value of the pound, and agree $140 would be ridiculous unless it were coming with some custom controller, like Guitar Hero.Treblaine said:I think there was a misunderstanding, this guy wanted games selling for 90 POUNDS STERLING.Katana314 said:Sadly, I think everyone would if that were the normal price for games. They'd whine about it and boycott for a few days before giving in and wasting their money on it anyway.Gindil said:Hate to say it but that guy fails economics forever. Games are the bread and butter of the games industry, not the console. Even at the $60 range, those games are sold at a pretty good markup to what they may be worth. Selling at a higher profit margin, though he can pursue it, is highly doubtful. Really, who would pay $90 for a game with nothing but a manual, multiplayer and nothing else?
Games initially retails for £40 here, so the mark up this manager is talking about is like games selling for 140 US DOLLARS ins the United States!!!
Who the hell do you know that would pay $140 for a 6 hour game?!?!? Who the hell is willing to spend $140 on anything?!?
That's more than the cost of an iPod Nano.