Games or Game Series You Have A Love/Hate Relationship With

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Pseudonym

Regular Member
Legacy
Feb 26, 2014
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Nederland
Zelda windwaker. I like the music, the graphics and in theory the story and the style. I can think back about it fondly. Untill I remember actually playing it. Load of obtuse BS is what it was. The whole game works with 'zelda logic'. Not even really videogamelogic but zelda logic specifically. The vast majority is gameplay constitutes 'guess what the devs where thinking' and is otherwise just a bit boring. And I spent hours and hours looking for a map for a ghost ship that I already knew how to find without any way of knowing where it was. It was just in some random cave somewhere near the bottom left of the map. The whole thing dragged on way too long for how much point there actually was. And then that boat. Yeah, it's a cool concept but I spent way too long steering my boat in a straight line to my destination.

The whole game was full of cool concepts which were boring to play through.

It also took me really long to get into civ IV. If me and my friends hadn't chosen it as our goto lanparty game I would never have gotten around to understanding its mechanics.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,347
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Somebody already mentioned online shooters. They always go down the same road for me.

1) Finished single player, let's check out that multiplayer.
2) Hey, this is kinda fun.
3) Hey, I'm kinda good.
4) Hey, this is kinda annoying (fined for accidental disconnection, broken match-making, sore losers PM'ing, etc)
5) Wallhacking.
6) I'm out.
 

Tanis

The Last Albino
Aug 30, 2010
5,264
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Contra (series):
I love playing them, but I suck at them...so I kind of hate playing them.
:/
 

Irwin126

New member
Dec 29, 2016
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Stardew Valley - Good game, gets tedious to get money and to jump back after a break.

Warframe - Neat gameplay, But it gives me destiny fashbacks.

Shovel knight - ok music and alright platforming, Knockback.

CS:GO - Recoil makes it sorta different, after over 50 wins i'm still the smallest rank and I have no hopes of getting to sliver 2.

60 Seconds - Like the art,and it isn't awful. Soooooooo difficult to try and actually play the game.

Terraria - Gets cool after some time. Getting to that point is annoying and time consuming.


VVVVVVV - Hard. Hard.

Super Meat Boy - Superb platforming. Makes you a crazed perfectionist just to Finish a world.
 
Nov 28, 2007
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Darkest Dungeon: I have had quite a few moments where I have had a party wipe (or nearly wipe) due to having sheer bad rolls, which is quite frustrating. But then, those moments where everything works out beautifully and you take down a dungeon and boss and finishing low enough on the stress meter to not really require the stress relief activities after the mission makes those RNGesus moments not hurt nearly as much.
 

Strazdas

Robots will replace your job
May 28, 2011
8,407
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Bethesda games. In theory i absolutely hate them. Level scaling, ancient game engine, repetetive shoddy gameplay, dozens of fetch quests, broken character progression. Its basically the worst RPG gets. In practice i end up finishing them 100% and then longing for more playing afterwards for some reason. I remmeber going through sidequests thinking this is boring as shit and wanting it to be over quicker and yet after few months i feel like playing them again. Such a strange thing they have there to attract players.
 

Seishisha

By the power of greyskull.
Aug 22, 2011
473
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Currently i wanna say Enter the gungeon, i love the game it is alot of fun to play, great music aswell which is a bonus, but the game is fucking unforgiving as buggery.

For those not familiar it is basicly a top down dungeon crawler with bullet hell mechanics and a huge selection of guns and items, random levels and different characters to play as (they all play fundamentally the same but start with different kit).

Essentialy the only way to win is to not take damage, which might seem straight forward but in practice is pretty tough, the game basicly has a better play = better rewards system, that includes healing items, armor, ammo, money, chests which can contain anything from a certain pool and keys to open said chests and certain doors with. The more rooms you clear without recieving damage the higher chance somthing will appear at the end of a room, get hurt too mucn and lose out on pretty much any chance of a win.

Unless you can consistantly kill boss's you will pretty much never unlock any new stuff, as much of it must be purchased with ingame currency that only appears after boss fights, many of the items on sale are usefull upgrades that can make or break a run.

If your thinking this sounds a little like binding of isaac, the comparison is realy only surface level, it is far more hectic and requiring skill rather than over powered item combos to win. There is no super combo, just simple good items and passives that can stack.

To sum it up, enemies all over the place, some of which explode or ignite the floor on fire, projectiles coming in from all directions, enviromental hazzards, and to deal with it you have to stick it out with the rather lack luster starting gun until you can earn a key to open a box which might give you a better one, which is nice until it runs out of ammunition.
 

cojo965

New member
Jul 28, 2012
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Ayame Murasaki said:
Vagrant Story. Oh sweet Christ, Vagrant Story. I love the story, I love the effects of the Break Arts--think Limit Breaks for each weapon type, costing a little HP to activate but you can heal yourself immediately afterwards--the evolving weapon system is nifty, but JESUS CHRIST the bosses are a pain in the ass. It's even worse when they give you cutscenes a while before you get to the boss room and the save point is placed right AFTER the big nasty boss. I think of it as a kind of proto-Dark Souls; you will die. You will die a lot. And I still love it. Oh Vagrant Story, why can't I quit you? o_o

I remember that game, and yeah, it does seem a lot like an early Souls game when you think of attacking with either arm, having to time attacks for critical hits, the aesthetics, etc. It did have its more frustrating moments though like you said. On topic it's one of those older games I'd want to go back to if I had the time. That and Actraiser, FF5, Fallout 1 to name a few.
 

B-Cell_v1legacy

New member
Feb 9, 2016
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Deus Ex

I absolutely Love original. consider it one of the Greatest of all time. Hate Invisible wars and it was dumbed down pile of crap. then I Loved Human Revolution as it become my fav game of last generation. then comes Mankind divided a game that i cant say I hate nor I love. but its very dissapointing compare to HR or original.