krazykidd said:
I to this day don't understand why people like DA2. Outside the combat ( which did become repetitive at some point), the game had 0 redeeming qualities. While i won't stop or complain abou people liking it, i just don't understand why.
I didn't like DA2 very much overall, but its redeeming qualities in my eyes were:
- A protagonist that actually talks (compared to DA:O) and has
some personality.
- Somewhat interesting characters. I didn't always like the execution, but I appreciated what they were going for. Isabella, Varric, Merill, Anders, all nice concepts, I think.
- An attempt at innovative storytelling. It ultimately felt flat for me, I felt like I was doing secondary quests only most of the time, but again, I appreciate the attempt. No generic ancient evil to defeat, episodic structure, a focus on one area, no black/white story but lots of moral ambiguity, the narrator exaggerating certain parts of the story and being forced to re-tell them again, the framing of the story in this way in general, and perhaps a few more things.
- A story that was largely about the two interesting features of the Dragon Age World, the Qun and the Mage-Templar-Fade-Demons-Thing, and not about, say, DA:O's supremely generic Dark Spawn and Arch Demon.
- The style of Kirkwall. There wasn't much style, and what little there was underused, but this depressing slaver / refugee city theme, that was nice. In general, compared to DA:O, the setting and the outfits and had at least some style to speak of.
So, all in all, I liked some of the ideas, I could see some potential, it was such a shame that they pushed out such an obviously rushed, unpolished game.