I think my way of putting it is "Schindler's List isn't fun, but that doesn't make it bad."
In fact, in a lot of cases I think an overemphasis on making games "fun" cheapens them. For example, the second Assassin's Creed did a lot of pandering to people who complained about the first one, and the result was that it was very fun, but felt like a diluted Hollywood story. The first game has more of a simulation feel to it - you were an assassin and you had a list of men to kill. And there was something to be said for that.
The Mass Effect games went a similar way. The first game was about hard science fiction and building an interesting universe. The second one was more about shooting things and looking cool. While the second one is undoubtedly more fun, I think the first one is overall the more memorable game.
In fact, in a lot of cases I think an overemphasis on making games "fun" cheapens them. For example, the second Assassin's Creed did a lot of pandering to people who complained about the first one, and the result was that it was very fun, but felt like a diluted Hollywood story. The first game has more of a simulation feel to it - you were an assassin and you had a list of men to kill. And there was something to be said for that.
The Mass Effect games went a similar way. The first game was about hard science fiction and building an interesting universe. The second one was more about shooting things and looking cool. While the second one is undoubtedly more fun, I think the first one is overall the more memorable game.