Robert Brockway has the best rebuttal to Ebert I've seen yet. [http://www.cracked.com/blog/why-ebert-is-wrong-in-defense-of-games-as-art]
So instead of taking on Ebert's clearly faulty arguments, lets try to come up with the games that are art or have moments that speak to us as human beings amidst all the blowing up, etc.
My offering is Shadow of the Colossus. As anyone who has played it knows (and this next statement is mildly spoilerish) about halfway through the game, you start to notice the toll that your actions are taking on the protagonist and probably begin to realize that perhaps your ultimate goal is not such a good idea. However, the player becomes obsessed with killing all of the Colossi anyway which makes us mirror the character's mental state. In the end, the game reveals itself as a meditation on mortality, morality, and love that borders on obsession.
So instead of taking on Ebert's clearly faulty arguments, lets try to come up with the games that are art or have moments that speak to us as human beings amidst all the blowing up, etc.
My offering is Shadow of the Colossus. As anyone who has played it knows (and this next statement is mildly spoilerish) about halfway through the game, you start to notice the toll that your actions are taking on the protagonist and probably begin to realize that perhaps your ultimate goal is not such a good idea. However, the player becomes obsessed with killing all of the Colossi anyway which makes us mirror the character's mental state. In the end, the game reveals itself as a meditation on mortality, morality, and love that borders on obsession.