Dragon Age Origins, for the most annoying party NPCs ever, coupled with boring combat and a painfully derivative story but mostly because it made me totally not give a fuck about a new Bioware RPG (Dragon Age 2). Spore, because I just played it, for any number of reasons (not any fun through 4/5 of the game, stupid Sim speak for my evil demon spider race, etc). Pools of Radiance: Ruins of Myth Drannor for PC in 2000 for being a broken piece of shit, making a mockery of the then-new 3rd edition DnD rules and EB at the time refusing to take it back. Infinite Undiscovery for 360, the worst most broken JRPG I've ever tried to play (I gave it to a friend who also refused to play it), Turok remake for sucking and having an impossible endboss battle and taking a giant crap on the original, pretty-cool Turok games, Majesty 2 for being almost impossible after the easy missions, the new Castlevania for being so derivative and boring, Oblivion for crashing incessantly on my PC, any Hitman game for having such convoluted and unexplained scenarios (tho at least Hitman is fun), the last two DS Zelda games for many reasons, Force Unleashed for terrible targeting and repeitive combat, Too Human for level design and like 4 enemy types, Final Fantasy 14 for taking 30 hours to get interesting (by which point I had already had it with the fucking game), I could probably go on forever.