Games That Controdict Themselfs

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MattRooney06

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Apr 15, 2009
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...yeah as the title says really

My two favourite would be

-Mirrors Edge: The whole game you are told not to hang around and have a shootout because you will be murderised easily, however during certain points in the game you are locked into rooms with enemy's (some that can't be defeated by your martial arts) and not allowed to progress untill they are dead

-Timesplitters three: (while im sure this will start an argument), the aim of this game is to destroy the time crystells (thus saving earth)....at the end of the game their is a MASSIVE paradox

AFter using the time crystells to time travel to the place the time crystells were discovered, you set a time bomb before time traveling back to the present day....by the way the time crysetel's are esential to time travel....think about it
 

Jazoni89

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Dec 24, 2008
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MattRooney06 said:
...yeah as the title says really

My two favourite would be

-Mirrors Edge: The whole game you are told not to hang around and have a shootout because you will be murderised easily, however during certain points in the game you are locked into rooms with enemy's (some that can't be defeated by your martial arts) and not allowed to progress untill they are dead
You do know their's a achievement (or trophy) for not using your gun in the whole game in Mirrors Edge called test of faith. So yes it is possible (though very hard) to play the whole game without shooting anyone.
 

KalosCast

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Dec 11, 2010
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Most games do this, it's a great way of building up drama of done correctly. Granted, it's usually done poorly.
 

Moeez

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May 28, 2009
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Resident Evil 5: With a limited control scheme, you'd think the game would throw less enemies at you and they would act more strategically.

But no! They throw game design and balance out the window, and just rush you with swarms! Why be an action game, with even cover segments, with zombies SHOOTING GUNS, when you have such a mismatched control scheme?!

RE 4 had way better design, and never fell into this trap. RE 5's combat designer needs a slap in the face, with a Chris Redfield FALCON PUNCH!
 

WrongSprite

Resident Morrowind Fanboy
Aug 10, 2008
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MattRooney06 said:
-Timesplitters three: (while im sure this will start an argument), the aim of this game is to destroy the time crystells (thus saving earth)....at the end of the game their is a MASSIVE paradox

AFter using the time crystells to time travel to the place the time crystells were discovered, you set a time bomb before time traveling back to the present day....by the way the time crysetel's are esential to time travel....think about it

If it's a time bomb, surely it doesn't destroy the crystals until they're gone?
 

EllEzDee

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Nov 29, 2010
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The first Arse Creed wins this award...i must have killed half the king's men before he let me kill baldylocks.
Still, as the other guy said, this is an element of dramatic story telling, usually poorly exectuted.
 

Geekosaurus

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Aug 14, 2010
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MattRooney06 said:
-Mirrors Edge: The whole game you are told not to hang around and have a shootout because you will be murderised easily, however during certain points in the game you are locked into rooms with enemy's (some that can't be defeated by your martial arts) and not allowed to progress untill they are dead
This is why I couldn't do that game. I literately couldn't disarm anyone. Even the crappy enemies.
 

ActiveCancer

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Jan 13, 2011
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Modern warfare 2

http://www.gamesradar.com/f/modern-warfare-2s-glaring-plot-holes-exposed/a-20091120123332495077
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Is the spelling in the title of this thread some subtle joke that I have missed? Or is it just bad spelling?
 

EllEzDee

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Nov 29, 2010
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MiracleOfSound said:
Is the spelling in the title of this thread some subtle joke that I have missed? Or is it just bad spelling?
Read his post and you should be able to pick it up.
 

GiantRaven

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Dec 5, 2010
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MattRooney06 said:
-Timesplitters three: (while im sure this will start an argument), the aim of this game is to destroy the time crystells (thus saving earth)....at the end of the game their is a MASSIVE paradox
Eugh. This is the only complaint I have about the game. I don't see how Free Radical managed to cock up with the ending so badly when they managed the paradoxes of time travel so perfectly in almost all the other parts of the game.
 

flipsalty

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May 11, 2010
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Maraveno said:
Dragon age origins boasts the wardens to have the right of conscription yet you're never allowed to use it whilst your trying to raise an army to fight the darkspawn

also, grey wardens are supposed to be the most adept at fighting darkspawn how come characters like Shale are 10 times more effective then?
Probably because he's a golem
 

thenumberthirteen

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Dec 19, 2007
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MattRooney06 said:
After using the time crystals to time travel to the place the time crystals were discovered, you set a time bomb before time traveling back to the present day....by the way the time crystals are essential to time travel....think about it
This is a game series with Fish bowl robots, Snowmen on flying carpets, and Ninja Monkeys. At least this game had, a fairly good, storyline. The story mode was generally the weakest point of the other games. It was also really funny.
 

teh_Canape

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May 18, 2010
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Jazoni89 said:
You do know their's a achievement (or trophy) for not using your gun in the whole game in Mirrors Edge called test of faith. So yes it is possible (though very hard) to play the whole game without shooting anyone.
not quite, I did passed the whole only disarming enemies and punching some

even punching the shit out of the parkour guards

but it was the PC version, if that makes any difference

haven't played any other version
 
Apr 28, 2008
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Mass Effect 2.

EDI says the Illusive Man has a personal stake in each of his teams. If that is the case, how the fuck do so many of his teams seam to go rouge? Either A) It was his plan all along, which cements him as an asshole, or B) his groups duped him, which makes him an idiot.

And another thing, if he has a personal stake in all his teams, why the fuck don't you find any mention of him in Mass Effect 1? You go through 4 of Cerberus's top-secret bases, download some very sensitive data, and see or hear nothing of him.

There's also the option of him only keeping a personal stake after these incidents, but that doesn't make sense either, since on Pragia you find a log that mentions him a few times. And I'm pretty sure Pragia happened before Akuze/Kahoku.

Bottom line, why the don't you find any mention of TIM in any Cerberus base in ME1? And this leads to another issue, why the fuck does Cerberus plaster its logo on everything when its supposed to be a super-secret organization? Yes people say its just a faux-logo, and that different teams use different logo's, but if thats the case why is it everywhere?

Its in the station you first wake up in, its in the station you go to just after that, its on the Normandy, its on bases in Project Firewalker and on the Hammerhead, its everywhere in Project Overlord, its even on Pragia!. So yeah, it is the main Cerberus logo, and they put it fucking everywhere. Idiots.

MattRooney06 said:
-Timesplitters three: (while im sure this will start an argument), the aim of this game is to destroy the time crystells (thus saving earth)....at the end of the game their is a MASSIVE paradox
LALALALALALA
I CAN'T HEAR YOU
LALALALALALA
 

Prometherion

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Jan 7, 2009
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Modern warfare 2. The US satelites get hacked by the Russians allowing them to launch a full scale invasion. Because Europe, Asia and the rest of the world have their fingers in their ears and blindfolds on. Unable to see millions of tanks packed in aeroplanes.