Games that define genres

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starocean13

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May 20, 2009
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I hear people make references like "Prince of Persia platforming", "GTA clones", or "God of War style" all the time when they are trying to figure out the best way of painting a mental picture in my mind about the type of game I"m being told about. So my question is this, personally to you what game defines your favorite genre? Doesn't matter what platform, what genre, or when it was or possibly is going to be released. What game do you think accuretlly tells the world that this is what this type of gaming is all about?
 

Cherry Cola

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Jun 26, 2009
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That's a very tricky one for me. I don't think there are many games you can say define a genre.

I would agree that GTA can define the sandbox genre, but other than that, I'm not very sure.

The closest I can get is for Devil May Cry to define the spectacle fighting genre. Since hack'n'slash is too broad to have a single game define it, the very least I can do is having games define sub-genres for it.
 

Pingieking

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Sep 19, 2009
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Starcraft 2 for RTS.
WoW for MMO.
MW2 for FPS (as much as I dislike that game).
And Heavy Rain for unclassifyable awesome stuff.
 

Marmooset

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Mar 29, 2010
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Diablo for ClickclickclickclickclickclickCLICKclickclickCLICKKILLKILLKILLKILL!

Is that a genre?
I dunno. Hell with it - Diablo for everything.
 

starocean13

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May 20, 2009
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Sub-genres work as well. I have just been curious to see what different games everybody think are the best of their genres.
 

Agent_Nahmen_Jayden

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Jun 28, 2010
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Heavy Rain- Interactice Story Telling Experience :D

If I have to pick a real game LittleBigPlanet defines the platforming genre for me. That's a genre/subgenre right?

Also as good as Starcraft II probably is (probably won't ever play it) Age of Empires was my first and only experience with RTS's and as such will be the game that defines them for me.

Edit: I know Mario is THE platforming game, but I never played much of Mario's 2D games so for me, it's LBP.
 

Mafoobula

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Sep 30, 2009
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Straight-up platforming: Mario. Just... Mario. Controls that are tight and precise, something that wasn't as common as you might think, back in the NES days, and when he went 3D, it was perfect right away.

First-Person Shooter: Doom and/or Quake.
On the other hand, the genre didn't evolve much, if at all, until Half-Life came along and revolutionized the genre; that is, there was a little more to the game than "run through a level killing everything on the way to the end, then repeat when dropped off in the next level". The Half-Life world, save for a few moments to load areas (no loading screen) was sweetly seamless, the characters you interacted with had real personalities, and let's not forget the awe-inspiring presence of the G Man.
Yeah... screw Doom and Quake, I'm lining up with Half-Life.

Action/Adventure: Zelda. For all the flack the series has taken in recent years for its apparent lack of innovation, it's still the reigning champion of the genre, and nobody can deny that.

Japanese RPG: Final Fantasy. For all the flack the series has taken in recent years for its innovation, etcetera etcetera. Seriously though, it's the measuring stick against which other JRPGs are measured.

Western RPG: Little harder to define, mostly because I don't know much about Bioware's earlier games. However, the first title that comes to mind would have to be Mass Effect. Someone kindly correct me.

MMORPG: World of Warcraft. Need I say more? Sure, it's hardly the first MMORPG, and some would say it's not the best; but simply for the staggering number of people who play it every hour of every day, world wide, it is undoubtedly the king of the MMORPG hill.
 

bobdevis

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Jul 22, 2010
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Doom for FPS ofcause.
If anyone feels like replaying it, use the Doomsday engine [http://dengine.net/] to run it on new hardware/OS.
 

xxcloud417xx

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Oct 22, 2008
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... no one said Wolfenstein 3D for FPS... it came before Doom or Quake or ANYTHING. cmon ppl that WAS the first ever FPS and the one that started FPS gaming.

I will say that Quake defined Online FPSing though. So did Wolfenstein Enemy Territory, it defined true team online FPS gaming.

(And whoever said MW2 has it all wrong, it didn't define ANYTHING, all it did was TRASH the FPS genre)
 

Trilaanus

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Jul 18, 2010
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The Tex Murphy series, particularly The Pandora Directive(1996) defined the Adventure game genre for me. The series was about a P.I in 2040's San Francisco, after World War 3 added a new check box to the US Census, that of Mutant. Tex was one of those down on his luck, in over his head kind of heroes working out of an office/apartment on top of a run-down hotel in mutant-filled Old San Francisco. The Pandora Directive saw Tex being hired by an older, mysterious man to locate a missing friend of his who mysteriously disappeared.

While on this seemingly easy task Tex runs afoul of a serial killer, must survive shoot first, ask questions later government agents, a femme fatale, track down some mysterious boxes, uncover the true events of the UFO crash at Roswell, avoid getting pummeled by irate mutant boyfriends/have his life sucked out by an energy-zapping alien cloud, try to take his relationship with the beautiful yet somehow mutated love of his life, Chelsee, to the next level and generally save the world from evil.

Just another day for San Francisco's favorite punching bag.