Games That Deserve A Second Chance?

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Tanis

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Modern gaming means that many a game has a chance at redemption if the developers are willing to fix gameplay/running issues and/or add in content.

Just wondering what are some of your 'sucked when it came up, but now with updates and add-ons it's actually pretty good' games.

This was inspired by EVERSPACE (PS4).
When it first released it was a broken mess, and felt overpriced and barren.

Thanks to MANY an update, and the DLC 'Encounters', the game feels ALIVE and well worth the price of admission.

Thus far I've sunk about 20 hours into it and can't wait to FINALLY get to Sector 4 (yes, I suck) to see what new surprises and challenges await me.
 

Gordon_4_v1legacy

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Samtemdo8 said:
I think a lot of MMORPGs can fit this description?

Does SWTOR deserve a second chance after its launch?
Honestly I?d rather pay BioWare?s SWTOR team to just patch that bad boy to single player by rebalancing the dungeons and default unlocking all the shit on the paid store and just let it stand as an unofficial KOTOR 3.

Unless of course just making KOTOR 3 is cheaper, in which case get them to do that. And remaster 1 and 2.
 

Elfgore

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Pathfinder: Kingmaker. Reviews of this game at launch ended up with it in mixed. Multiple complaints about horrendous random encounter balance, like your party literally could not defeat these enemies you are forced to fight. Then add in the numerous bugs. I finally got around to playing it, I was waiting for said fixes and the final story based DLC to come out and I gotta say. People need to give this game another chance. It's been a damn blast to play with fairly solid writing, if not completely obvious.

Samtemdo8 said:
I think a lot of MMORPGs can fit this description?

Does SWTOR deserve a second chance after its launch?
100% it does. Mostly just so everyone can play the class story-lines. Which even if they aren't masterpieces of writing are just very enjoyable if you like Star Wars. Like the Sith Warrior's and Jedi Knight's campaigns are cliche as hell, living examples of the tropes you'd expect from Jedi and Sith. But dammit I had a great time.
 

Squilookle

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Far too many to count. Add on content could potentially fix any game.

Games that deserve a second look even in their current state, would be a more challenging list to put together
 

sXeth

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Evolve.


The shallow state of the game at launch, some questionable gameplay loops, and the DLC shenanigans obivously all helped to sink this. But it was rooted in a relatively proven concept (essentially it is Monster Hunter, just sci-fi).

When it pivoted to Evolve 2.0 and went F2P (a transition that admittedly didn't provide ample recompense to the newly-Founder class owners) it did start to push in a more upwards direction. Of course TakeTwo axed it shortly after before that even made it over to consoles, and its prettymuch been off radar ever since.


As to "deserving" as second chance. I'm not sure I'd entirely support that. It almost seems to be the norm to effectively be kickstarting games now, even from AAA publishers whose whole purpose is to well, fund things. And a lot of them aren't doing some genre redefining concept. They're adapting or sometimes creating their own IP, but there's enough examples out there to research to take in and avoid the mistakes being made on a design level (and the technical level is getting pretty shoddy too, but thats another concern)
 

Dirty Hipsters

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None of them.

If a game launched in a poor state that's entirely on the developer and the publisher and we shouldn't be babying them by telling them it's ok to fix their product in the future. It's not ok. It's not ok to rip people off with a poorly designed product even if you intend to fix it at a later date.

There are enough great games that come out in a finished state that we shouldn't be giving any second chances to any game that comes out in a broken or unfinished state. You get one chance at a first impression and that's it. If the developer or publisher got greedy and blew it then that's their own fault and they should suffer the consequences for not putting out a finished product.
 

TheMysteriousGX

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Splatoon 2

Largely considered a rehash of Splatoon (which it mostly was), it was basically damned with faint praise. And if the relatively small pool of existing fans (it was a WiiU game) weren't getting super excited, why would potential new fans get excited?

Why should people take a second look? Let me put it this way: the above criticism only applies outside of Japan. Splatoon 2 came out in July of 2017. According to Famitsu, Splatoon 2 was Japan's 4th best selling video game of 2018. It only got beat out by Monster Hunter World, Smash, and Pokemon. In 2017, it was second. It sold 2.5 times as many copies in Japan than Breath of the Wild did.

That's before I even mention the excellent Octo-Expansion, which added a new playable race, a new story, 80 levels of tricky single-player content.

And everybody else is sleeping on it. Which is terrible. If you have a Switch, you owe it to yourself to check out its free play week starting March 26
 

Kyrian007

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Dirty Hipsters said:
None of them.

If a game launched in a poor state that's entirely on the developer and the publisher and we shouldn't be babying them by telling them it's ok to fix their product in the future. It's not ok. It's not ok to rip people off with a poorly designed product even if you intend to fix it at a later date.

There are enough great games that come out in a finished state that we shouldn't be giving any second chances to any game that comes out in a broken or unfinished state. You get one chance at a first impression and that's it. If the developer or publisher got greedy and blew it then that's their own fault and they should suffer the consequences for not putting out a finished product.
I agree with this. We really don't want to get into the habit of "forgiving" a game that launches at full price with little to no content on the promise that "it will get better." That goes hand in hand with them coughing and saying under their breath "when you pay for the rest of the game." I don't ever want to do anything that would continue to normalize the atmosphere we have today which has companies treating a game's release as its alpha build playtest. How many people have to be scammed by something like Anthem or No Man's Sky. Forgiving a game if it "gets better later" increases the number of Anthems or No Man's Sky(s) we will get in the future.
 

Dalisclock

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Dirty Hipsters said:
None of them.

If a game launched in a poor state that's entirely on the developer and the publisher and we shouldn't be babying them by telling them it's ok to fix their product in the future. It's not ok. It's not ok to rip people off with a poorly designed product even if you intend to fix it at a later date.

There are enough great games that come out in a finished state that we shouldn't be giving any second chances to any game that comes out in a broken or unfinished state. You get one chance at a first impression and that's it. If the developer or publisher got greedy and blew it then that's their own fault and they should suffer the consequences for not putting out a finished product.
What is your opinion about waiting till a game is in a more or less complete state at a price you feel is worth it before purchasing?

Say you didn't buy No Mans Sky at Launch but you buy it now after it's had a bunch of stuff added onto it and the price dropped because you felt it was now a package that was worth it.
 

Neurotic Void Melody

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hey I got the everspace too. and am no good at it cos it keeps sending groups of angry ships when am just trying to explore various places for resources and my ship doesn't take damage so great. didn't know that game had a rough start, is nice to hear they managed a turnaround though

if any developer truly believes in what they're creating and has the passion to see it through to a state in which they're happy with it after negative receptions, am more than willing to encourage that. the difference between a patched AC unity and a patched Agents of Mayhem there; one essentially fixed while the other...umm...agents of shit's-fcking-still-broke-as-fck-dude
 
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Neurotic Void Melody said:
hey I got the everspace too. and am no good at it cos it keeps sending groups of angry ships when am just trying to explore various places for resources and my ship doesn't take damage so great.
Everspace sends groups of ships after you whenever it feels you have spent too long in a given sector. If you had unlimited time to cruise around each sector hoovering up each and ever available resource you'd become too powerful too quickly, so every so often you get a polite little 'hurry up' from a squadron of fighters. If you're having trouble staying alive, try hyperjumping to the next sector whenever you get the 'enemy ships inbound' message.
 

Neurotic Void Melody

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Grouchy Imp said:
Everspace sends groups of ships after you whenever it feels you have spent too long in a given sector. If you had unlimited time to cruise around each sector hoovering up each and ever available resource you'd become too powerful too quickly, so every so often you get a polite little 'hurry up' from a squadron of fighters. If you're having trouble staying alive, try hyperjumping to the next sector whenever you get the 'enemy ships inbound' message.
oh hey now that does seem to be what it be doing, and am a harbourer of wandering tendencies at best of times. The worry of missing an important upgrade or material for important upgrade does contribute to that somewhat. thank you for the information and advice! hopefully a brisker attitude will lead to a more alive attitude from now on! :)
 

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altnameJag said:
Splatoon 2

Largely considered a rehash of Splatoon (which it mostly was), it was basically damned with faint praise. And if the relatively small pool of existing fans (it was a WiiU game) weren't getting super excited, why would potential new fans get excited?

Why should people take a second look? Let me put it this way: the above criticism only applies outside of Japan. Splatoon 2 came out in July of 2017. According to Famitsu, Splatoon 2 was Japan's 4th best selling video game of 2018. It only got beat out by Monster Hunter World, Smash, and Pokemon. In 2017, it was second. It sold 2.5 times as many copies in Japan than Breath of the Wild did.

That's before I even mention the excellent Octo-Expansion, which added a new playable race, a new story, 80 levels of tricky single-player content.

And everybody else is sleeping on it. Which is terrible. If you have a Switch, you owe it to yourself to check out its free play week starting March 26
Really? I never got into Splatoon , but I thought the sequel did well all across the globe.

Dirty Hipsters said:
None of them.

If a game launched in a poor state that's entirely on the developer and the publisher and we shouldn't be babying them by telling them it's ok to fix their product in the future. It's not ok. It's not ok to rip people off with a poorly designed product even if you intend to fix it at a later date.

There are enough great games that come out in a finished state that we shouldn't be giving any second chances to any game that comes out in a broken or unfinished state. You get one chance at a first impression and that's it. If the developer or publisher got greedy and blew it then that's their own fault and they should suffer the consequences for not putting out a finished product.
You have a point. I don't mind a patch that fixes a few minor bugs or glitches, but when a game is released in such a broken state at $60+ (nowadays a bare bones starting price), I put my foot down. Even if it get better later, I have waste time install the game and it applying all of the updates to make it functional. Not to mention, it's waste of hard drive space.

As for my games that deserve another chance are Mad World and Vanquish.
 

Lufia Erim

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Only free to play games. No games with a price tag "deserve" a second chance. Either you make a working enjoyable game at launch or not at all. You get one chance at a first impression, and lord help you if you decide to make a sequel.

Now this is also subjective in the sense of if a person enjoyed the game. Example, i enjoyed vanilla Destiny. I had no problem purchasing Destiny 1 on launch, and enjoyed that and had no problem buying Destiny 2 on launch.

I hated the division. I won' be touching the division 2 with a 10 foot pole. So no second chances on that front.
 

Dirty Hipsters

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Dalisclock said:
Dirty Hipsters said:
None of them.

If a game launched in a poor state that's entirely on the developer and the publisher and we shouldn't be babying them by telling them it's ok to fix their product in the future. It's not ok. It's not ok to rip people off with a poorly designed product even if you intend to fix it at a later date.

There are enough great games that come out in a finished state that we shouldn't be giving any second chances to any game that comes out in a broken or unfinished state. You get one chance at a first impression and that's it. If the developer or publisher got greedy and blew it then that's their own fault and they should suffer the consequences for not putting out a finished product.
What is your opinion about waiting till a game is in a more or less complete state at a price you feel is worth it before purchasing?

Say you didn't buy No Mans Sky at Launch but you buy it now after it's had a bunch of stuff added onto it and the price dropped because you felt it was now a package that was worth it.
I feel that if you have to wait until a game has a bunch updates, patches, and DLC to reach a state where it's worthwhile to play it I'd say that the people who initially bought the game, and then bought the DLC to make the game worth playing got completely ripped off.

Remember, if a game comes out, and it bombs and no one buys it there won't be any future updates or DLC, the company won't keep investing in the game, it'll just die. So if a game keeps getting DLC it's because enough people got ripped off buying a sub-par product at launch. So even if you get it at a later date and at a lower price point, it's at the expense of other people who already got ripped off paying full price for a poor product and who may not have any intention of continuing to play that game months later once it finally gets to a proper finished state (seriously, how many people are actually still playing No Man's Sky?). Just because I didn't personally get ripped off at launch doesn't mean that I shouldn't feel anger at the developer and publisher for screwing other people over.

Things like Fallout 76 and Anthem are fun to make fun of if you didn't buy them, but it's a lot less fun for the people who shelled out money for bad products at launch.

Also, there's a shitload of good games coming out all the time. I'm not going to wait around for a game to turn itself around and finally get good 6 months to a year down the line. I'm going to forget about it and pay for other games that came out in a complete state and were fun to play at launch. And remember, if it takes 6 months for a game to get to a state where it's worth playing, another game that came out that same week in a finished state will have had 6 months to get even bigger and better.
 

TheMysteriousGX

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CoCage said:
altnameJag said:
Splatoon 2

Largely considered a rehash of Splatoon (which it mostly was), it was basically damned with faint praise. And if the relatively small pool of existing fans (it was a WiiU game) weren't getting super excited, why would potential new fans get excited?

Why should people take a second look? Let me put it this way: the above criticism only applies outside of Japan. Splatoon 2 came out in July of 2017. According to Famitsu, Splatoon 2 was Japan's 4th best selling video game of 2018. It only got beat out by Monster Hunter World, Smash, and Pokemon. In 2017, it was second. It sold 2.5 times as many copies in Japan than Breath of the Wild did.

That's before I even mention the excellent Octo-Expansion, which added a new playable race, a new story, 80 levels of tricky single-player content.

And everybody else is sleeping on it. Which is terrible. If you have a Switch, you owe it to yourself to check out its free play week starting March 26
Really? I never got into Splatoon , but I thought the sequel did well all across the globe.
I mean, it didn't do bad, but it sold twice as good as BotW in Japan, but half as good as BotW overseas.

We're sleeping on it.