I whole heartedly agree with that. It was also the first game that made me put down the controller and have me think about how my actions, no matter what the intention, can affect others.j-e-f-f-e-r-s said:KOTOR II: AKA the greatest thing to happen to the Star Wars universe. Ok, part of this is due to how utterly sick of Star Wars I am, and how brilliantly KOTOR II rips into the mythos and setting of the universe. But is also has some of the best NPCs ever, and has the best writing for a main character in a non-linear RPG that I've ever seen. Seriously, it allows you to play however you want, but still feel like your character has history and relevance in the universe. More than that, it lets your character have introspection and real emotions, despite being completely under the player's control. The Exile isn't just a puppet avatar for the player to role-play through, they're as legitimate a character as any NPC in the game.
However...
I disagree with you on that... sorta... While I think the story in Mass Effect 2 was extremely laughable, I still think the dialogue and emphasis on characterization saved it. The Collectors were a crappy enemy, and the twist behind them just seemed way too forced. Not to mention their presence was just nonexistent. I swear, if I didn't know anything about the game and was placed randomly in a level, I'd have told you that the enemy were just the three merc bands. As for Cerberus and the Illusive Man [small](which I always rolled my eyes at because of the name. Seriously, why not just name him "the guy who's gonna help you for now but gonna betray you later and is all mysterious about it")[/small], I was always asking for a "Fuck Off" dialogue option. Seriously, I'm a fucking marine who's being asked to join a terrorist organization. Why the hell do you think I'd join them, Bioware?!Disagree strongly on that. The first was a decent attempt at a good ol' Space Opera, but everything from 2 onwards was a plunge straight into Herp Derp territory.Savo said:Mass Effect (more specifically, 1-2 and 99% of 3).
But I was able to ignore all of that because of all of the cool characters that I got to meet along the way. Characters who I thought I'd absolutely hate were ones that I absolutely loved instead. Grunt was a tank-bred Krogan who was trying to find his place in Krogan society. Mordin was a scientist who had lied to himself that he was trying to do the right thing in only sterilizing the Krogan, while he was actually doing just as much damage. Miranda was... still a *****, but you get what I'm saying, right?
As for Mass Effect 3... I haven't played it yet, but I've seen what the content included. Based on what I saw, I agree with you again.