I rarely fought the Big Daddies myself. I just waited till they got in front of a security cam then hurled the security plasmid at them. Since the plasmid itself does no damage to the target, the Big Daddy's eyes didn't turn red and the security just tore them apart. How ever harvesting the little sisters did make me feel something...TundraWolf said:Playing through Shadow of the Colossus is an exercise in compassion for the giants you're killing. Especially considering some of them don't even actively fight back against you. I mean, let's face it: one of them is a llama. Since when are llamas aggressive? Really, you're just committing colossus murder. Tie that with the emotional story behind it all and it's a great example of caring when you kill something.
How about BioShock? The Big Daddies are just trying to protect the Little Sisters, and you're out for their blood. How is that justifiable? Everything was going fine until you came along. In all honesty, you're the kind of person that the Big Daddies were designed to fight. They're supposed to protect the Little Sisters against people like you. Monster.
Or how about when you kill Andrew Ryan with a golf club simply because he asked you to? That scene moved me. It was pretty insane, though I don't know if it counts, considering you don't actually do it yourself. Thoughts?
Also, obligatory comment about being forced to kill the Weighted Companion Cube in Portal.
...bastards...
That probably explains why I'm so messed up. I do recall feeling weird towards that game when I first played it. It was my first Prince of Persia game, and also the first game where I realized 'Wait, I can pass this section WITHOUT killing these people?'MishiSings said:In Warrior Within, the enemies are mostly made of flesh and blood. They make small-talk amongst themselves before they spot you. Their cries of pain sound disturbingly human. They bleed copious amount of blood when you kill them, and you can kill them in so many gruesome ways. Then you encounter the female enemies. The ones who moan as if in the throes of passion and exclaim things like "There's SO much PLEASURE in PAIN!" I felt even more conflicted about killing those, because they apparently wanted me to, and I ALKSDJFLKSJDF. Ew. Just, yuck. No lady, I do not want to think about how the Prince is acting out your snuff fantasies.
Which section was that?L0rd0fDarkn3ss said:That probably explains why I'm so messed up. I do recall feeling weird towards that game when I first played it. It was my first Prince of Persia game, and also the first game where I realized 'Wait, I can pass this section WITHOUT killing these people?'MishiSings said:In Warrior Within, the enemies are mostly made of flesh and blood. They make small-talk amongst themselves before they spot you. Their cries of pain sound disturbingly human. They bleed copious amount of blood when you kill them, and you can kill them in so many gruesome ways. Then you encounter the female enemies. The ones who moan as if in the throes of passion and exclaim things like "There's SO much PLEASURE in PAIN!" I felt even more conflicted about killing those, because they apparently wanted me to, and I ALKSDJFLKSJDF. Ew. Just, yuck. No lady, I do not want to think about how the Prince is acting out your snuff fantasies.
During most of the 'platforming' sections there were baddies patrolling around that you didn't have to kill to get to the next part of the level. It was, in essence, just the platforming part.MishiSings said:Which section was that?L0rd0fDarkn3ss said:That probably explains why I'm so messed up. I do recall feeling weird towards that game when I first played it. It was my first Prince of Persia game, and also the first game where I realized 'Wait, I can pass this section WITHOUT killing these people?'MishiSings said:In Warrior Within, the enemies are mostly made of flesh and blood. They make small-talk amongst themselves before they spot you. Their cries of pain sound disturbingly human. They bleed copious amount of blood when you kill them, and you can kill them in so many gruesome ways. Then you encounter the female enemies. The ones who moan as if in the throes of passion and exclaim things like "There's SO much PLEASURE in PAIN!" I felt even more conflicted about killing those, because they apparently wanted me to, and I ALKSDJFLKSJDF. Ew. Just, yuck. No lady, I do not want to think about how the Prince is acting out your snuff fantasies.
Mind you, I never finished the game, because I was having trouble killing the Griffon, and wasn't able to do so before I ran out of health, goddamn Sand-Wraith mode.
So true. Basically every choice I had to make (once the game really got going), including one with the origami killer during one of the endings, hardest decisions I've ever had to make in a game.TundraWolf said:Quoted for truth. Man, I completely forgot about that. That game had a lot of those moments, I thought. I really need to play that game again...rhyno435 said:Heavy Rain. That scene whereyou have to decide whether or not to kill Nathaniel. I didn't end up killing him, but the fist time I played it, man I was on the edge of my seat. I really had trouble deciding if I should but a bullet in him or not.