When I say remade or re-released I mean that it should be done correctly (I'm looking at you Silent Hill 2 & 3). Some games over the past few years have been released with hardly any improvements over it's predecessor. Resident Evil 4 wasn't a true HD re-release, it was simply upscaled to a higher resolution. So when I see an "HD Collection" I can't help but tilt my head with confusion as to why developers thought it would be a good idea to not give it the proper makeover.
Here are a couple examples of how to properly remake or re-release a game.
-Resident Evil (GameCube): Not only was it true to the original formula it also improved it in several ways. The voice acting and graphics were believable and realistic. The sense of fear was heightened and they added new mechanics to improve gameplay. It was balanced, fun, and didn't stray far from what worked. For example they added defense weapons to make up for the tight spaces and fixed camera angles. But in return they also added Crimson Heads to keep the player on his/her toes. Even better they added additional areas that explain the overall story better and give veterans an chance to experience something entirely new. This is how remakes should be done.
-Shadow of the Colossus HD- An excellent game and they hardly changed a thing (except the graphics of course). It was nice to experience a timeless PS2 classic all over again with a fresh coat of paint.
That being said I believe these are how games should be remade or re-released. I can understand that it is a tricky undertaking but a lot of people who buy these games are either fans or newcomers who didn't get a chance to play it the first time. Why tamper with what works? Improve the formula if you have to but from setting, atmosphere, dialogue (unless it's awful like RE for PSX), nothing should be changed drastically. In REmake's case the gameplay was tightened and a few extra features were added but nothing else changed. The core formula was still intact.
So here are a few games that I think deserve a re-installment.
-KotOR I
-Mass Effect 1 (improve the gameplay, graphics, and inventory system THAT'S IT)
-Resident Evil 2
So thoughts? Opinions? What games do you think should be remade or remastered?
Here are a couple examples of how to properly remake or re-release a game.
-Resident Evil (GameCube): Not only was it true to the original formula it also improved it in several ways. The voice acting and graphics were believable and realistic. The sense of fear was heightened and they added new mechanics to improve gameplay. It was balanced, fun, and didn't stray far from what worked. For example they added defense weapons to make up for the tight spaces and fixed camera angles. But in return they also added Crimson Heads to keep the player on his/her toes. Even better they added additional areas that explain the overall story better and give veterans an chance to experience something entirely new. This is how remakes should be done.
-Shadow of the Colossus HD- An excellent game and they hardly changed a thing (except the graphics of course). It was nice to experience a timeless PS2 classic all over again with a fresh coat of paint.
That being said I believe these are how games should be remade or re-released. I can understand that it is a tricky undertaking but a lot of people who buy these games are either fans or newcomers who didn't get a chance to play it the first time. Why tamper with what works? Improve the formula if you have to but from setting, atmosphere, dialogue (unless it's awful like RE for PSX), nothing should be changed drastically. In REmake's case the gameplay was tightened and a few extra features were added but nothing else changed. The core formula was still intact.
So here are a few games that I think deserve a re-installment.
-KotOR I
-Mass Effect 1 (improve the gameplay, graphics, and inventory system THAT'S IT)
-Resident Evil 2
So thoughts? Opinions? What games do you think should be remade or remastered?