Cowabungaa said:
Fox12 said:
I feel like this is a common theme for Platinum games. The most over the top part of Nier was absolutely the first level. After that it's more quiet and contemplative. Even the ending doesn't come close in terms of over the top action.
Crap, I was actually thinking of buying Bayonetta's PC release. Does it have the same problem?
Not really, but there is calm part of sorts in Chapter XII or XIII. It's been a while, so I don't remember. Even if that was the case, don't let that stop you from buying an awesome brawler.
Cowabungaa said:
So I just started Metal Gear Rising: Revengeance again after losing my save a while back, and reflecting back on it... It never really gets much more awesome and hype than throwing a Metal Gear around and running on its rockets. It really peaked in its intro, and I don't mean that what comes after is bad. Oh no anything but. But it never really gets that level of badass.
So which other games do you think peaked too soon, regardless of whether they stayed cool afterwards or not?
Says you, the game only got more epic for me after fighting Bladewolf, seeing what crazy bosses I would fight next.
DMC4 - After you fight Dante a 2nd time, and control him in the 2nd half, everything is just lazy backtracking. With the only difference being some minor path differences.
Streets of Rage 2 - Not the game itself, but the series. SOR2 is the best console beat'em up ever made with 4 characters that played differently enough from each other. SOR3 was just a mission pack sequel, and everyone could dash. The problem was the absurd difficulty in the West. The series didn't reach the hype 2 had until the fan Remake came along. And even then, I still find myself playing 2 more than the Remake.
Doom (2016) - When it comes to the bosses. After fighting the Cyber Demon, the other two bosses feels like a step backward. The final boss is given an epic death, the fight against Spider Mastermind was just meh.
Gungrave - Bunji should have been the last boss, that is all.