I don't think its a bad thing at all, its just annoying that developers release games lazily copying other game mechanics and don't really try to think outside of the box, make something new, become a leader, it takes one developer to do that and everyone copies until someone says "NO! We will not copy, we will make a new awesome mechanic and others will copy us!"starwarsgeek said:I wonder who started the "sheep" standard...
Anyway, any game that started a new genre or subgenre (Donkey Kong, Super Smash Bros., Adventure, Super Mario Kart, ect.), defined how a genre--or gaming in general--would develop (Resident Evil, GTA 3, Super Mario Bros., ect.), or started/popularized a new mechanic (Final Fantasy 2US, Shenmue/God of War, Halo 2). For some reason, a lot of people seem to think that techniques and genres catching on are bad things...I never quite "got" that.
We had halo, then bam, 1000 halo rip offs, we had Cod, bam, 1000 Cod rip offs, we had Mario Karts, bam, 1000 MK rip offs. That's why those who started the originality will always be remembered and those that didn't bother to attempt won't.