I agree with this, but christ, C&C started sucking after Westwood got bought out, the last halfway decent game was Red Alert 2, before Yuri's Revenge turned it into a ridiculous pile of cartoony ass. The original Red Alert is still the magnum opus of C&C.Daymo said:Command and Conquer 4, it succesfully stopped a long running franchise in it's tracks and EA Redwood was shut down shortly after it's realease. It also changed the gameplay from a genre defining RTS to a terrible RTT.
...I think I've got one to top both of those. Well, 52 to top 'em, really.Witty Name Here said:ET: The videogame...Jamboxdotcom said:Superman 64. I seriously think "/thread" is lame... but really, i challenge you to find a worse game than that.
Anyways, back on topic, a "Complete Fail" game that I played had to be Brink, while it probably sold a lot of copies on opening, it just felt like it was too broken. The multiplayer, the thing that the game seemed practically designed for, hardly worked, and when it did I got enough lag to make me quit the game. Plus, that "S.M.A.R.T." movement system only worked on light character classes, and not only did it feel confusing to use, but your character slid around WAY too much, it's difficult to try and be some sort of awesome "Parkour Soldier" when your character happens to be wearing wet soap for shoes.
It's a shame because I was really looking forward to it, I even pre-ordered it before it came out; I rarely feel upset about a game purchase I make, but after playing that game the day I got it, I started to wish I didn't get it.
not to mention it was also on a game cartridge that cost $200 with 50 other games that were glitchy pile of mess and some of the games didn't even workAtmos Duality said:1) Dirge of Cerberus
2) Daikatana
3) Final Fantasy 14
I could pontificate for days on those. However I only have the time to do one.
4) CheetahmenJamboxdotcom said:Superman 64. I seriously think "/thread" is lame... but really, i challenge you to find a worse game than that.
Worse in every way conceivable. I'd actually say it's the worst game ever made (that made it to retail). Imagine if someone slapped together the worst attempt at a Ninja Gaiden/Battletoads knockoff ever in Visual Basic, used graphics that looked like the drawings of a 4 year old, blatantly stole its music from another game and actually managed to get the game to retail for 50 bucks.
It's not even licensed schlock; you could realistically accuse Superman 64 of being shovelware. Cheetahmen doesn't even get that dubious honor! It sucks as hard as it can on its own.
When was the last time you saw a 2-D platformer that could crash at random just because you scrolled the screen right?