Games that will always look good to you

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The Great JT

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Oct 6, 2008
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Team Fortress 2. Love the character design, love the maps (especially 2Fort, Turbine, Gravelpit and poor, maligned Hydro), it's a well put-together game.
 

Poetic Nova

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Jan 24, 2012
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Easy, my vote goes to Killer7, like Okami it has a unique/distinctive artstyle to it. This time it's the simplicity, making use of low poly counts and yet managing to make it quiet gorgious.


Adamantium93 said:
The Legend of Zelda: The Wind Waker

Picked it up for the first time in 10 years and it still looks beautiful. As much as the cartoony style was criticized when it was first realeased, it holds up amazingly well a whole decade later.

The decision to do something simple and just do it really well rather than try to make a "realistic" looking Zelda definitely paid off.

Compare it to Twilight Princess, a more recent Zelda game that looked bad only a few years after its release.
I have to agree with WW, it never needed a HD rerelease. Yet I disagree with your oppinion on Twilight Princess, it's still a beautifull looking game.
 

Johnny Novgorod

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Anything going for a unique art style will find refuge in its aesthetic of choice. This happens a lot in cel shaded games, for instance (a lot of people are mentioning Okami and Killer7). Or the deliberately toony games like TimeSplitters. "Realism" is a harsh mistress though, and its definition changes pretty quickly. Any game trying to be photorrealistic is bound to look old by the same standards sooner or later.
 

2HF

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May 24, 2011
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NFSU2 is always strangely forgotten in threads like this. The game is absolutely gorgeous and holds up like a champ.

I would still play it today if I hadn't sold my PS2 ages ago. No chance it's on PSN right?
 

Vladimir Stamenov

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Nov 8, 2011
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BloodRayne and American McGee's Alice. Especeially the latter. Actually the whole jagged and old look makes Alice look creepier than the one from the 2011 game as well the overall aesthetic of the buidlings and landscape.
 

DementedSheep

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Isometric games like BG, Arcanum and Icewind dale age very well while a lot of games that did 3D around that time look like ass.
Games that are cartoony tend to age well too but generally I don't like that sort of look.

Daystar Clarion said:
Oddly enough, I really like the way Vampire the Masquerade: Bloodlines looks.


Sure the models are pretty bad and the textures aren't great either, but the entire aesthetic of the game, the atmosphere it gives off, it's something I haven't found since.
It seem to do facial expressions and lip sycning better than a lot of more modern games (though I've not played it in a while so I could be imagining things). It helps that it has awesome music to add to the atmosphere too. I was actually listening to one of their end credit songs as I read this.
 

BQE

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Jun 17, 2013
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I'm incredibly surprised nobody has mentioned any Indie games? Or do they not count?

If I had to choose one, then without a doubt it would be Binding of Isaac

The strong colors and beautiful palette combined with one of the most impressive soundtracks I've heard in a game. I don't think this game would ever age for me. The difficulty never seems to grow stale either.

That said, I'm incredibly concerned over the graphical adjustments to the second Binding of Isaac.
 

Oroboros

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Feb 21, 2011
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A lot of the older isometric games 2-d or 3-d environs with 2-d sprites still look (and play) great. Not so much with many of the fully 3-d games (esp ones that went for a realistic aesthetic as opposed to stylized) For this reason I except to still be playing Baldur's Gate and Breath of Fire III for a long time to come, but not so much some of the newer games.
 

fi22000

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Mar 10, 2012
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The first thing that popped to my mind is Shadow Man. Demo was really hard, but after playing the full game on PC it has become one of those games that I still haven't got tired of, even after finishing its very long story. It has amazing environments, plot, atmosphere and open world that is lacking in most modern games. Granted I am picking a high-res 3D title, but as it is a very old game I thought it could suffice.
 

version4point7

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Oct 26, 2013
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Perfect dark 64: the Xbox live edition didn't really add anything that wasn't already there, and what was there was a futuristic looking game that looks good today compared to other sci fi shooters
Sega worldwide soccer 98 (sega Saturn). Still one of my favorite sports games of all time, and I don't even like soccer. The graphics were great in my opinion, but the commentary made the pixels come alive :)
Smugglers run (ps2). The car models and open world still hold up today, and this was a ps2 launch title.
Nights into dreams (sega Saturn). The characters were in pseudo 2d and everything was jagged, but no other game I be played sans geometry wars made me feel just generally happy due to its bright style and presentation. Speaking of geometry wars....
Geometry wars (360). This was the one game that sold me on going next gen and getting an Xbox 360 and also later on getting an HDTV. If you haven't played it, put down gta v and do so now :)
 

Elvis Starburst

Unprofessional Rant Artist
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Aug 9, 2011
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Kid Icarus Uprising. The mix of nicely varied environments, cartoony enemies and an absolutely lovely style makes it all fit into a sweet package that I adore <3
 

Soviet Heavy

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2HF said:
NFSU2 is always strangely forgotten in threads like this. The game is absolutely gorgeous and holds up like a champ.

I would still play it today if I hadn't sold my PS2 ages ago. No chance it's on PSN right?
Underground 2 was by far my favorite Need For Speed title. Nice open city, sexy neon skyline aesthetic, and more customization and tuning than you could ever ask for. Except for Snoop Dog remixing Riders on the Storm. Who thought Snoop Dog and The Doors would be a good mix?

My contribution is Tie Fighter: Collector's Edition. It remains my favorite flight sim to this day thanks to the awesome visual style.
 

Blood Brain Barrier

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Nov 21, 2011
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Early 90s Lucasarts: they still look better than anything and everything produced to this day, while not being limited to one particular graphic style.