Games that you've lost momentum with (stopped playing)

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Luxion

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Thought about making this topic because I'm a repeat offender in this category. Off the top of my head:

The Talos Principle, which I stopped playing after having reached the final set of puzzles and with 13h of play.
Divinity: Original Sin, where I have more than 60h between both version but have never progressed beyond the first half of the second area/town you visit (also, is it just me or does Cyseal offer waaaay too many quests right off the bat?).
Lords of Xulima, where I've clocked a whopping 60h but stopped flat, with no immediate reason I can think of.

And really, many others. What about you?
 

Kingjackl

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Nov 18, 2009
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I'm currently on my third attempt at getting into Witcher 2, which has never held my interest in the past. I just got to Flotsam, which is where I gave up on my last attempt. I think what annoys me apart from the fiddly controls is too many made up proper nouns. Characters talking about made up fantasy events as if I should know about them hasn't been winning me over.
 

SlumlordThanatos

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Aug 25, 2014
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I've got several off the top of my head, and most of them are on my 3DS...Xenoblade Chronicles, Devil Survivor...there's also Bloodborne and Far Cry 4.

I'll probably eventually get around to finishing Bloodborne, even though I don't really care much for the Lovecraftian theme of the game.
 

Sniper Team 4

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Ezekiel said:
I got to the chapter in Valkyria Chronicles where you have to save that princess from being taken with the enemy tank. My guns barely did any damage to the tank's battery. Couldn't get back into it.
I feel your pain on that one. I closed in on that car, my Scout getting ripped apart, but she made it and I was like, "Okay, time to blast that thing." I wasn't expecting to kill it in one turn, but man...no damage.
That was the mission that finally taught me the value of issuing Orders.

Anyway, I got to the third to last, or maybe second to last, chapter in Atelier Shallie and I just...stopped. Part of it had to do with the fact that no one has made a trophy guide for the game yet, another part had to do with the fact that you need to play through the game twice in order to unlock everything, and another fact was that new games had come out.
I still have it sitting in front of my TV and plan on finishing it eventually, but it's real back-burner right now.
 

Saelune

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Tons...but I intend to go back to them...eventually. Some I do, some I still put off. The most recent and notable though are:

Civ 5, mostly because Ive done everything. Still have a ton of achievements to get though.

Skyrim, I was trying to get all the achievements on Steam (Ive done it on PS3) before the Updated version comes out. I will probably get back to it in September.

Batman Arkham City, cause...I dunno.

Half-Life 2 series, though that's because I don't want to deal with the gnome...Ive beaten and gotten all Steam achievements for HL2, and Episode One, but Episode 2 is tedious.

I guess The Witcher 1 gets a mention too, cause I want to play the entire Witcher series from start to finish...but losing 14 hours of progress really bummed me out. Plus fuck that swamp.
 

Chimpzy_v1legacy

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Jun 21, 2009
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Batman: Arkham Knight, because of its insistence on using the Batmobile. I like it when you're just cruising around the map with it (tho I still prefer gliding everywhere) or solving the odd Riddler puzzle. You know, any optional use. But every time you're forced to use it for progression, be it fighting those stupid drones (or any vehicle bosses) or those annoying races, I just thought to myself "Ffs, this again?". Eventually I just stopped playing the game about 6 hours in because the prospect of doing more compulsory Batmobile stuff just made me retch.
Sniper Team 4 said:
I feel your pain on that one. I closed in on that car, my Scout getting ripped apart, but she made it and I was like, "Okay, time to blast that thing." I wasn't expecting to kill it in one turn, but man...no damage.
That was the mission that finally taught me the value of issuing Orders.
You'd be better off spending multiple command points to send in a Shocktrooper equipped with the best gun you can get at that point. Rosie or Jane Turner are good choices, because they have intercept damage mitigation skills. Move him/her right up against the APC's radiator (if I remember right, it can't hit you if you hug its ass), issue the Defense Boost and Damage Boost/Demolition Boost order[footnote]These are unlocked upon reaching lv3 for Engineers and lv7/8 for Lancers.[/footnote], and let rip with whatever CP you have left[footnote]Be sure to always bring Alicia, Rosie and Largo for the extra CP, but you probably know that already.[/footnote]. The mission can be beaten on the first turn this way.
 

FalloutJack

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Nov 20, 2008
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It's not so much a lack of momentum as an interruption to something else on the horizon. I got games, a nice bunch of 'em. I got a gaming laptop, all the playstations (except a Vita), and games for them all. I even bought a new Gameboy because of a sudden need to play Tetris on demand. And nearly ALL of my games have a place in my heart. I have only a few games, maybe even less, that have failed to gain my amusement. I have a library of these things carved out from the wonderful notion of knowing exactly what I want and knowing that the game in question will deliver. As a result, the demand and the mood to play any of them shifts... It's not momentum. It's flux.
 

Palpatin93

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Ezekiel said:
I got to the chapter in Valkyria Chronicles where you have to save that princess from being taken with the enemy tank. My guns barely did any damage to the tank's battery. Couldn't get back into it.
That mission took me a while... but the one I stopped playing was some mission on a beach, where you have to use smoke rounds shot out of your tank to somehow get past the enemy machine guns. I absolutely couldn't figure out the right timing or placement of the smoke cloud, and I only had two or three rounds I think... also, even when my soldiers managed to get into the enemy camp alive - there were so many hostiles waiting there.
 

Kyrian007

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Saelune said:
I guess The Witcher 1 gets a mention too, cause I want to play the entire Witcher series from start to finish...but losing 14 hours of progress really bummed me out. Plus fuck that swamp.
Yeah, even have Witcher 2 in my Steam backlog... but just haven't managed to get into playing the first one. Always "take a break" playing something else and never get back to Witcher 1 before forgetting what I was doing or what the story was about and having to start over. It is just annoying enough to be really forgettable.
 

Saelune

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Kyrian007 said:
Saelune said:
I guess The Witcher 1 gets a mention too, cause I want to play the entire Witcher series from start to finish...but losing 14 hours of progress really bummed me out. Plus fuck that swamp.
Yeah, even have Witcher 2 in my Steam backlog... but just haven't managed to get into playing the first one. Always "take a break" playing something else and never get back to Witcher 1 before forgetting what I was doing or what the story was about and having to start over. It is just annoying enough to be really forgettable.
I just want to sit and focus on playing it all the way through. But the swamp in the early part of the game is such a chore and I don't want to go through it again, so I put it off and well, haven't beaten it yet.
 

Neurotic Void Melody

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Fallout 4, about the time where I was trying to balance out each faction's quests to optimise all those juicy experience points, but came to a choke point when each faction was asking me to do something stupid to commit to their cause and lock out other faction's quests by angering them. At which point I was itching to give them all a hefty slap round the head and explain to them what the bloody hell diplomacy is for, to damn well grow up and to just work out their differences instead of shutting themselves off and getting me to piss everybody else off in their name . Also, I just really wanted all their experience points. But diplomacy, god-damnit!

Almost all online competitive games lose my interest after a while. I cannot be arsed to repeat closed maps endlessly with level 200 fucktards in the vain hope of unlocking super duper 50-cal gold-plated sniper rifle that fires bullets of lustrous dark-matter with the etchings of my deceased ancestors and family pets engraved upon as my creative ambitions dwindle in the winds of time to the ever increasing level number of my wasted life all the while listening to people Munching crisps loudly as their unfed children cry over shitty distorted music in the background of their shitty pointless mics!! *And... breathe*
It is not ever going to be a skill to be remembered for, it serves no purpose to entertain anyone other than yourself, as the imaginary...is it E-peen the kids call it?...grows, the imagination is starved and you become zombified within your own trappings.
Escape, delinquent spirits, and you will be free to inspire the others and add to the world we find ourselves ungraciously attached to! 😋
 

Raddra

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Valkyria Chronicles

theres this mission fairly early on I think? Where you come across some giant enemy tank called the Batomy. Or something. Anyhow, you need to defeat it and you need lancers to do it. its a bit of a pain but doable with some difficulty.

Anyhow, half way through the mission some anime weaboo waifu zips in to this anime thats so far been a bit of a historical WW2 faithful shooter thing and starts energy blasting everything, moving a giant amount and one shotting everyone with some ridiculous energy lance bigger than she is.

She's got a super saiyan aura, huge accuracy, one shots your troops and is imune to damage. Even A POINT BLANK TANK CANNON TO THE FACE.

So after two attempts to do this without losing any soldiers I just quit out and haven't touched the game ever since.
 

Athennesi

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Gothic III, definitely. Love the previous two games, but this one I can't bring myself to finish it.
Also a case with arpg's like Diablo/Grim Dawn, etc...you either get addicted to or not.
 

Nuuu

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TRANSFORMERS: Devastation - The bosses just became so tedious and boring. I quit at the Starscream warp fight. I just can't feel invested in the game when all the fights feel so uninteresting. I went in seeing some of the combat mechanics and hoping too much for another Bayonetta 2.
It is nothing like Bayonetta 2. I focused too much on the company name, and not enough on the game itself.

Titan Souls - Love the premise, PC controls are trash. If you make a game that requires precise, single shots as a main mechanic and release it on PC, you should program a way for KB&M to have more than 8-DIRECTIONS! All you had to do was making aiming bound to mouse or something, now the game is annoying to play without a controller I have no interest in getting.
At least I still BEAT the game, so that counts. Not like it's very long.

Most Gamecube games I own - Most of them aren't even genres i'm interested in, the only thing enabling me to play them for more than a few hours is a bit of nostalgia. Even so I still can't finish most of the games I start on the Gamecube due to lack of interest. There are several times I just got bored and left right before (or sometimes during) the final boss.
 

SKBPinkie

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Fallout 4 - too many things to do with little payoff and I'd rather be playing Elder Scrolls.

Grid: Autosport - Every single event has way, way too many races and it takes forever to beat each one. It feels artificially lengthened. I played Grid 1 several times over for a total of about 30-40 hours and enjoyed every single playthrough. I've spent 30 hours in this and I'm a little over halfway done.

The Witcher 2 / 3 - Tried them both. They handle like crap. The controls are absolute trash.

GTA IV / V - Same reason as The Witcher 2 / 3.

Alien Isolation - A lot of good games already out when I finally got to this. Plus, I heard this thing takes over 20 hours which seems far too much time considering this game's structure and mechanics. I might revisit this game sometime later if there's a period when nothing's coming out.

P.S.: A bit of a side note for Grid fans - there was a racing team in that game that completely dominated every other AI racer (Ravenwest). These guys were there in Grid 1, but they only showed up in a few of the games races, which made for some tense races. In Autosport, they're in every single event and race. This made every single race sweaty and tense which absolutely destroyed the game's already bad pacing. I have no idea why the devs thought this was a good idea.
 

Evonisia

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Jun 24, 2013
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Honestly? Most games I play, at least to start with. I probably couldn't count the amount of games that I've started, put a few hours into and then just never played again.

But a game I actually bothered with for more than a taster session. I guess "Dark Souls" counts. Usually once I've got past the two bells I just lose interest. I just do not feel the atmosphere for this much as I try to and I find the lore more interesting to read about than I do experience it in game. As a result the game just feels tedious where I should be experiencing that feeling of tragedy and entropy I get playing some other games in the series.
 

demoman_chaos

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Halo 1, despite two attempts (on the same save file) I couldn't force myself through it. It was just so damn bland.

Had to take two attempts to get through GTA4.

Dark Souls 3 was just so damn annoying that I really can't force myself through it (So I jumped back into DS1 and Demon's Souls to get my Souls fix).
 

008Zulu_v1legacy

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FTL. A lot of people praise it, but I just didn't get it.

GTA 3 and 4, though I did play Vice City and San Andreas to completion multiple times.

Mario and Zelda games.

Iron Man (X360), it was fun to start, but the shine wore off fairly quickly. Only made it through something like 2/3rds of the game.