I'd like a
2D Metroid for 3DS that handles game play the Zero Mission way. It was a perfect balance of hand holding for newbs and casual players that just want a light Metroid experience and plenty of unguided exploration and really open sequence breaking for the Metroidvania enthusiasts. You could skip almost all of those chozo statues telling you where to go or let every single one guide your path to the next upgrade. It was much better than Fusion where you only got freedom at the end to look for expansions. (If they just made a open unguided (Super Metroid style) game I'd be cool with that, too. But it might not revive the series by easing in new players like the ZM method can. Either way, letting us turn off upgrades would be a welcome returned feature, Ninty.)
What would also be spiffy is a console Metroid that either went with Prime's first person style but with
some sequence breaking (and subsequent versions don't fix non-game crashing sequence breaking oversights,
RETRO) or a 2.5D/3D third person one that treats the series with dignity, instead of giving you only a d-pad, 4 buttons, an awkward way of using missiles and turning the strong heroine into a PTSD-laden submissive, weak character.(Come on, Sakamoto, where was the strong, philosophical Samus that did all those monologs in Fusion?) In fact, keep the story to a minimum, not like in M:OM and Prime 3.
Either one of these is a hard sell because of the last game's reception, the fact Metroid is more popular in the west and Nintendo caters to their home market first and then rest of the world (Remember the Tamagochi Life same sex relationship issue they refused to update?), and the fact it's still kinda niche compared to other Big N IPs even in regions where it's popular. I just hope they do at least one of these before I run out of fan works based on the old games.
I'm also on of those few
Dark Cloud and DC2/Dark Chronicle fans out there who still wishes for news on a either a HD collection(maybe with spiritual successor, Rouge Galaxy included) or a full blown second sequel. Probably won't happen though, with it being over a decade since DC2 and Level 5 happily printing Professor Layton and Inazuma Eleven games like mad.
Oh and a
FF9 remake of sequel/prequel might be nice. You know, Square, that great game you screwed over with the really experimental FF8 driving away players and the horrendous PlayOnline guide instead of endorsing official strategy guides that didn't require you looking up the useful info on the WWW.
Danny Dowling said:
A Sonic game like Sonic 3:
Everything was perfect in that game for me, Sonic 3 with Sonic & Knuckles is the greatest game of all time for me. If Sega did something similar to what Capcom did with Megaman 9 and 10 but with Sonic (specifically 3), I'd be all over it like flies round manure.
Ecco the Dolphin revival:
2.5D please if you're going to give it the modern look. The old Ecco games were fantastic, classics, and there needs to be some more of that IP now.
Jak & Daxter revival but like the old ones:
Open world go-around-collecting-stuff-whilst-discovering-a-beautiful-and-mysterious-world brilliance. Guns? No way. Jak being all Christian Bale? Get out.
Are you reading my mind? That been my creed for all three franchises for years. Sega dropped the ball(after years of outright popping it using a needle with the Sonic IP) so hard it wiped out the dinosaurs with Sonic 4 and practically forgot Ecco exists after the 3D Dreamcast game. And Naughty Dog, in less that 2 games, had to unnecessarily add Ratchet and Clank and GTA into the mix of other games that they were inspired by to create the Jak and Daxter world. I want true entries in these games' respective franchises.