WhyWasThat said:
Killzone springs immediately to mind. Neither the ISA nor the Helghast are good guys, they're all just a bunch of racist assholes fighting a futile and never-ending war. Sure, one side or another may have had semi-legitimate or even understandable motives at the beginning, but by now that's all undermined by numerous atrocities committed by both sides.
Y'know, I keep hearing this about the Helghast in
Killzone, but I'm really not seeing it. The games seem to be casting them as complete villains at every turn.
For a start, they're named the Helghast. "Hell Ghast".
Oh but that's just their name, right? Maybe it means "peaceful flower" in Swedish or something. You can't judge them on that.
Well, they also wear gas masks with glowing red eyes and all their insignia and imagery looks like it came straight out of Hitler's Home Decorating Handbook.
Hey, quit judging a book by it's cover! Wearing a coal-scuttle helmet doesn't make you a Nazi!
Ok fine, I'll lay off the imagery. But they still spend the entire series being huge jerks. Their leaders are always cartoonishly malevolent. They're always torturing and executing people. The latest game opens and the very first thing you see a Helghast do is callously shoot an unarmed fleeing civilian. Then they drive a bunch of people out of their homes. Then they shoot a bunch more of them. Then they try to shoot a kid. Then they stomp on a kitten and laugh when its mother sits by the dead body mewling piteously.
Now, I've never made it all the way through a
Killzone. Never maintained my interest long enough. Maybe in the last quarter of each game the Helghast all take off their masks like Darth Vader, apologise for being jerks and swear an oath to uphold world peace. But all I've ever seen is them being jerks. I realise they have some backstory about being a prison colony or something, but it's hard to care when they're wearing Nazi helmets.
The ISA on the other hand are presently as regular, rugged, manly hero types. About all that they ever do wrong is run around being incredibly macho military sterotypes. (They'd have court marshalled him years ago for insubordination, but damnit, nobody can deny that the man gets
results.) You could argue that they use overly destructive methods, but it's always they Helghast who start the wars.
Maybe the fans regard it as an act of brilliantly subtle misdirection. Set up one side as cliche evil and one side as cliche heroic, put the player on the heroic side, then pull the rug out from under them. However, nothing else in the game convinces me that they're capable something like that. Besides, they're, what... four games in now and the rug has yet to be pulled.