Recently while watching some Let's Plays and Spoony's excellent Ultima retrospective I remembered how exciting the Souls games are in the aspect of not knowing what's ahead of you, and losing your directions from time to time. It's perhaps the only mainstream game series right now where one can get genuinely lost and just keep going, and constantly find new places to explore. It adds so much to the sense of adventure and danger when you don't know what's ahead of you or find a way back. Bethesda sandboxes achieve this to an extent, but there's always the minimap and quest tracker to get your bearings.
Or at least to my knowledge. Soulsborne, Fallout and Elder Scrolls series aside, can you name (actually good and enjoyable) games where you can really lose your sense of direction? Preferably RPGs of some sort, because I've recently felt an itch to get back to them. I'd really, really want to feel that rush of constantly finding new places and not knowing what might be lurking around the corner.
Or at least to my knowledge. Soulsborne, Fallout and Elder Scrolls series aside, can you name (actually good and enjoyable) games where you can really lose your sense of direction? Preferably RPGs of some sort, because I've recently felt an itch to get back to them. I'd really, really want to feel that rush of constantly finding new places and not knowing what might be lurking around the corner.