Really? Is this really something to complain about? Having to replay 5-10 minutes? Protip: Don't Die . Am i the only one that remember when games didn't have checkpoints and you had to start at the begining of a level? Gamer sure are spoiled .Blood Brain Barrier said:Does it annoy anyone else not being able to save wherever and whenever you like? Why would developers do this on a PC game? When I have to repeat 5 minutes of gameplay that I have already successfully completed, that is called bad game design. The recent Batman games: Arkham Asylum and Arkham City are big offenders of this, sometimes making the player go back to a checkpoint he/she passed 10 minutes ago. From now on if I'm looking at buying a game, I try and find out whether a game has checkpoints - if it doesn't have a decent number of save slots and allow me to save whenever I want, then I refuse to purchase it.
OT: no this doesn't bother me , it makes me play more carful and pay more attention. It allows me to get better at a game rather than quicksave/quick load every two steps .