Gengisgame said:
Fox12 said:
Dark Souls has an incredible narrative, but it's not really told to you directly. You have to put all the pieces together, like a detective at a crime scene. When you do, though, a very large, complex tapestry begins to form, and that's when you realize you're in the presence of something truly great.
The meat and potatoes of Dark Souls is it's gameplay and atmosphere, it has a very minimalist way of telling the story that goes well with it's design but it would never be a game I recommend for it's story.
I would have to completely disagree. I would argue that Dark Souls probably has the second best story in all of gaming, behind Silent Hill 2. It's just so innovative, and so new, that it takes a while to sink in. You actually have to work to figure things out. But minimalist storytelling is a mark of a great storyteller, not a bad one.
There's a lot going on thematically. The game covers the topics of nihilism, existentialism, classical tragedy, entropy, religion, the search for truth, and, of course, life and death. Do you think that it's a coincidence that Seath the Scaless is trying desperately to discover immortality, while the undead are trying desperately to
get rid of their immortality? Or that you discover that the world is effectively meaningless, and coming to an end, and that any undead that loses his purpose in life becomes a hollow? This is about existentialism, and mans search for meaning in a meaningless universe. There is no meaning in life, so man is responsible for finding his own meaning. The writer is trying to say something through his work.
Dark Souls is when games went to college. It won't spell things out for you, but it has something it wants to say. If The Witcher is the gaming equivalent of The Hunger Games, then Dark Souls is Pride and Prejudice. If Uncharted is the equivalent of Iron Man, then Dark Souls is 2001 A Space Odyssey. If GTA is Kiss, then Dark Souls is Pink Floyd. Not only would I recommend Dark Souls as a game with a great story, I would say it's a game that you
need to play if you care about storytelling in games. It raised the bar both mechanically, and in terms of narrative. The only reason not everyone's realized that is because it's also something totally different then what we've seen before.