Games with intros that make you quit

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Blood Brain Barrier

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SomeLameStuff said:
Risen 2. I borrowed it from a friend, popped it in, and instantly got blown away at how BAD the combat mechanics were. Total play time was... 15 minutes-ish.
You missed out, big time. The game goes from total shit to average to pretty amazing by the end. "Combat mechanics" is the catch-phrase used by those who can't appreciate a good story and characters. Stick to Crysis.
 
Apr 28, 2008
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Kotor 1 Taris. Just... ugh.

Also, while not an intro, Dragon Age Origins. The Deep Roads. 15 bear-fucking hours of going through caves, killing Darkspawn.

Underpowered said:
The Elder Scrolls IV: Oblivion.

Gawd, I hate that dungeon so much.

Skyrim's tutorial has Alduin and an awesome battle. Morrowind's is over in a flash, and lets you figure the rest out yourself, and Oblivion's has Patrick Stewart and...rats... and cultists with bound armour and weapons that mock you as you die (due aforementioned bound items disappearing).
Yeah. With Oblivion I always keep a save that's right at the end of the sewers, so I don't need to play through it again. And again. And again. And... well you get the idea.
 

BytByte

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Ghoti said:
Alright, let's just run off my growing list of "Games that can kiss my ass because of terrible intros":

Final Fantasy VIII
Final Fantasy XIII
KotOR 2
Kingdom Hearts
Kingdom Hearts 2
Fire Emblem 7
Tales of Symphonia
The Legend of Zelda- Skyward Sword (I love this series, I hate this game)
Metroid Other M
Fire Emblem Radiant Dawn
Eternal Sonata
Golden Sun Dark Dawn
I agree with you on pretty much all of those that I've played except for Symphonia. Maybe because it was my first Tales game, but I actually felt overwhelmed when I was thrust into combat relatively quickly. I would mention the original Shadow Hearts, but that game is just slow in general.
 

Morti

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Idocreating said:
I know it's there only to hide a loading screen, but if I have to hear that old guy from the intro cinematic of Civ 5 one more time...
Good news! They did recently patch in an option to disable the intro cinematic and just have a loading screen.
 

Zydrate

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ExiusXavarus said:
The Elder Scrolls V: Skyrim. I could not for the life of me get through Helgen Keep.
It's mostly the slow carriage ride for me. That save file the game gives you right before character creation, SO glad that exists. Beyond that, great game.

I mostly just don't like long intros. Mass Effect is a bad offender of long, annoying and boring intros, despite being a great series.
 

Aurora Firestorm

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MeChaNiZ3D said:
MGS4. I playing it through 3 times, the third time was a serious run, all stealth, no kills, no alerts, so I could get all the awesome items. By the time I'd finished that I was already a little bit jaded, but then I go to play through again with my awesome stuff, and they take it away for the first chapter. That was enough for me to just load the last save, fire the Tanegashima once, and call it a day.
Ah hell, I was hoping we could get through the thread without an MGS cutscene comment. Alas. :p

Er, anyway. I have never had an intro kill the game for me, because I'm fine with sitting through in-game movies, but I'll have to agree with whoever said Pokemon, because seriously, anyone over the age of 10 has learned how to play a Pokemon game by this point. Besides, the tutorial doesn't even teach you the actually confusing bits, like breeding and personality traits and weird crap they introduced in the later games. Anything that makes me follow someone around like a robot instead of *doing* the mechanics to learn them, is dull. You should also be able to skip the tutorial in *any* game.
 

Pickles

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Saladfork said:
Mostly on replays.

I happened on the topic whilst booting up KOTOR II, and as brilliant as I think the rest of the game is, I have to admit that the mining facility drags on waaaaaaaaaaaaaaaay too long.

So what games have you played that did this?
To my delight, I discovered that there is a mod which lets you skip the entire intro level on the mining facility. One of the best mods I've ever found =D
 

Nivek999

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Is anyone else noticing a trend here? These are some of the best videogames ever made. The complaints you have are mostly from playing the same story based game over and over. Developers cannot erase your memory. If riding a tram in halflife or playing the beginning of ff7 annoys you maybe you don't appreciate games as much as you should. Gamers show so little graditude for the truly great games that are released. If you are bored of the intros of these kind of games maybe you should try going outside.
 

Surpheal

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Fallout: New Vegas and TES: Skyrim. The more different characters I made, the more it felt like I was scratching with a cheese grater.

Skyrim's intro was less tedious than F:NV. Start with a relaxing carriage ride through the country side, ending in a nice village. Then You get to introduce yourself to one of the leaders of the village guards, and then it is off to get quote, "A viking crewcut". But before you get your new do, in pops a dragon, causing you to flee through the towns buildings making sure everyone got out, and then down through the keeps basement to safety, making a new friend along the way.

Where as in F:NV, at least the way I played through, you wake up after getting your brain massaged by a bullet from a golden gun-which is bullshit because everyone knows when you plate your gun in gold it is immediately a one shot kill-. Then you get over your amnesia, go into town to meet one of the doc's friends, evidently people in the future give guns to those suffering major brain damage. You and the doc's friend go to clear out a few pest, afterwards you go back to town to say hi to someone and meet a real prick along the way. Turns out that prick and his prick friends want to kill someone in town, and you can either help that someone or kill him. If you help him, you have to go rallying support from the villagers to fight off the group of pricks. If not, you can kill him and be done with it. And obviously by this you can tell that I always took the goodie goodie option.

So yeah, overly long intros that equal cheese grater level irritation.
 

Joseph Harrison

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Irridium said:
Also, while not an intro, Dragon Age Origins. The Deep Roads. 15 bear-fucking hours of going through caves, killing Darkspawn.
Oh MY GOD! This a million times this. Everyone shits on the Fade section but at least its short (I pride myself on the fact that I was able to get through the entire Circle section in one hour)

One time I made the mistake of doing Orzammar first after Lothering and oh god was it the wrong choice. Its long, insanely difficult and there are like 5 bosses. I entered Orzammar a fresh faced young dwarf eager to return home and exited a poultice-less, tired man with so many broken bones I wonder how he was able to even walk.

Another good example of a bad intro is Mass Effect. I have played this game probably 20+ times and every time I want shoot myself during Eden prime, that's how much I hate this level.

Also obligatory Skyrim, Oblivion remarks here.
 

Machine Man 1992

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The start of Mass Effect 3. It takes for-fucking-ever to get to the point when you can sally forth on your adventure, having to play through Earth and the Mars Missions back to back. Granted, ME2 had something similar, but that one didn't piss me off as much as this one did for some reason.
 

woodaba

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I really don't get the Peragus hate, I guess some people aren't happy with an atmospheric opening rather than an exciting one.
 

TAZZ_MAN_X

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oh yeah i just remembered i hated the intro to ffx that whole listen to my story crap was waaaaaaayyy to drawn out and boring
 

McMullen

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I was so bored to death with FFVII by the time I got out of Midgar that the next few inconveniences broke the camel's back. Tried again later, and then got too bored to go on again right after the Gold Saucer.

Taris from KOTOR also. And the Twilight Princess opening sequence.

It took me a couple weeks to become a spectre in Mass Effect; up to that point I was only playing it every now and then because it was a gift and I felt I should. After that, it became the best game ever, at the time.
 

thePyro_13

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I played the Halo 2 demo once, I never want to touch halo again. Master Chief would be up there with Gorden Freeman if he could only resist the urge to make cheesy one-liners(or better yet, just not talk at all).
 

The_Lost_King

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Vault101 said:
octafish said:
PC? There is a skip the fade mod. That and the respec ravens are the essential DA:O mods.
hahaha...its so bad they made a mod for it

its funny because I once started as mage and it was like "now your final test is to enter the fade" and I was like

yeah, fuck that shit! and quit right there
The fade for the mage origin fade was actually kind of fun. But when I saw the skip the fade mod I downloaded it immediatly. Really there are computers that have trouble playing da:eek: wow and I thought my laptop was shitty...
OT: While not putting me off I hate Knights of the Old Republics 1 and 2's intros. In Taris you don't even get force powers. The worst part about KotOR 2 is having to wait soo long to get a lightsaber. KotOR only gets good once you have a lightsaber.
woodaba said:
I really don't get the Peragus hate, I guess some people aren't happy with an atmospheric opening rather than an exciting one.
But it is slower than molasis. Plus if you don't have a good strength score you are in for a lot of blasting away at shields. It wasn't all that atmospheric either.(this coming from a guy who is in love with the kotor series)
 

kahlzun

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I never got past the intro to Bayonetta. Too over-the-top wank with too little exposition explaining who, what, or why I should care.
 

TaintedSaint

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Death Metal started with a band called Death R.I.P Chuck. I agree the fade was boring after the first time thank god for mods.
 

The_Lost_King

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Joseph Harrison said:
Irridium said:
Also, while not an intro, Dragon Age Origins. The Deep Roads. 15 bear-fucking hours of going through caves, killing Darkspawn.
Oh MY GOD! This a million times this. Everyone shits on the Fade section but at least its short (I pride myself on the fact that I was able to get through the entire Circle section in one hour)

One time I made the mistake of doing Orzammar first after Lothering and oh god was it the wrong choice. Its long, insanely difficult and there are like 5 bosses. I entered Orzammar a fresh faced young dwarf eager to return home and exited a poultice-less, tired man with so many broken bones I wonder how he was able to even walk.

Another good example of a bad intro is Mass Effect. I have played this game probably 20+ times and every time I want shoot myself during Eden prime, that's how much I hate this level.

Also obligatory Skyrim, Oblivion remarks here.
oh lord the deep roads.... Oh lord. Man I hate that place. I save it for last every time. Mostly because my human rogue is stuck there after doing it 3rd. DAMN YOU BROOD MOTHER!! and that dwarf's monologue. that was creepy.