Games with intros that make you quit

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Goofguy

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Nov 25, 2010
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Machine Man 1992 said:
The start of Mass Effect 3. It takes for-fucking-ever to get to the point when you can sally forth on your adventure, having to play through Earth and the Mars Missions back to back. Granted, ME2 had something similar, but that one didn't piss me off as much as this one did for some reason.
I don't mind Mars as there's some pretty important exposition as well as the re-introduction of a critical character. And while the Virmire survivor is pretty damn annoying with their suspicions about Shepard throughout the level, your interaction with them on Mars sets the stage for events later.

The intro Earth level is a drag though.
 

Ranylyn

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Nov 5, 2010
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Nivek999 said:
Is anyone else noticing a trend here? These are some of the best videogames ever made. The complaints you have are mostly from playing the same story based game over and over. Developers cannot erase your memory. If riding a tram in halflife or playing the beginning of ff7 annoys you maybe you don't appreciate games as much as you should. Gamers show so little graditude for the truly great games that are released. If you are bored of the intros of these kind of games maybe you should try going outside.
- Gratitude for truly great
- FFVII

I'm sorry, but I actually take offense to this post. JRPGs are easily my favorite genre, and FFVII is easily the worst "serious" (as in not trying to be "so bad it's good") JRPG I've ever played.

It's all a matter of opinion, to be sure, but could you please use a less "love it or hate it" example? Because I swear VII fanboys tend to be so unreasonable that anytime it's brought up in an argument, they essentially automatically invalidate their whole point.
 

Phlakes

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Mar 25, 2010
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The title screen of Bodycount made me quit (it was the demo, though, no money was harmed). You could instantly see the production value behind it and it just gave off this massive aura of "this game really sucks and you should do something better with your time".

Unfortunately my curiosity won out a day or two later and I played the demo, and it really sucked and I should've done something better with my time.
 

Keymik

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Oct 18, 2008
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Vanitas likes Bubbles said:
lithiumvocals said:
Kingdom Hearts 2. Jesus, that intro is boring. Although I liked Roxas and his friends, I didn't play Kingdom Hearts to hear about the end of summer vacation and homework. It picks up near the end when you meet Axel, so at least there's that.
As much as I love the game, I'll also have to say Kingdom Hearts II. I usually play past that point once and then before the second battle with Axel happens I save so I don't have to replay that beginning part. It's even worse when you have to do all those jobs.
While I do agree with you I would just like to add that you can ACTUALLY skip doing the jobs..
After doing the first one that you are sorta forced to just go to the meeting spot. Roxas will say that he couldn't get enough or something along those lines and Hayner will say he got some extra money from his job so they have enough, if I remember correctly ^^
 

Keymik

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Oct 18, 2008
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zidine100 said:
the latest example for me is, if you count a op for a game, mana khemia


nothing kills my interest in a game more than a emo looking guy screaming to a Japanese song.

half life, TRAM, it was cool the first times but ughhhh..

virtually any game with a enforced tutorial, aka look over here, click to shoot it, select attack to attack, You can jump over things with the jump button! ughhhhhhh that grinds my gears.
You decided to play a JRPG. Emo looking guys are like standard.
Also the screaming part was like 3 seconds.. and if the song being japanese put you off the game even further.. Why did you try to play a JRPG then? And don't say you didn't know, the games cover is as JRPG as you can get.
 

Kermi

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Nov 7, 2007
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I've only ever made it to the first town after leaving the sewers in Oblivion. Boooooring.
 

Joseph Harrison

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The_Lost_King said:
oh lord the deep roads.... Oh lord. Man I hate that place. I save it for last every time. Mostly because my human rogue is stuck there after doing it 3rd. DAMN YOU BROOD MOTHER!! and that dwarf's monologue. that was creepy.
Yeah that dwarf's monologue really creeps me out every time I play. Also I frickin hate the Broodmother, one time it took me one entire night then I went to bed and it took my whole morning the next day to beat her, in the game's defense I was playing on Normal difficulty with a horribly specced Warrior.

Goofguy said:
Machine Man 1992 said:
The start of Mass Effect 3. It takes for-fucking-ever to get to the point when you can sally forth on your adventure, having to play through Earth and the Mars Missions back to back. Granted, ME2 had something similar, but that one didn't piss me off as much as this one did for some reason.
I don't mind Mars as there's some pretty important exposition as well as the re-introduction of a critical character. And while the Virmire survivor is pretty damn annoying with their suspicions about Shepard throughout the level, your interaction with them on Mars sets the stage for events later.

The intro Earth level is a drag though.
As much as I like the first few levels I do find it annoying how long it takes until you actually get to access your ship. I made a Femshep because I wanted to see what the female casual outfit was and I had to play Earth, Mars and the Citadel before I actually got back to the Normandy, and the Dress is pretty lame especially compared to the sick leather jacket Male Shep gets.